Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Paradox 2

   (8 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Tom's very last Doom2 level: it's a deathmatch fragfest with a cool double bridge in the middle.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I have no idea how this plays in Deathmatch because I don't have any friends. The level consists of a small walled watery arena with a building in the middle; the design is such that the building seems to have three floors, linked by bridges that cross over in the middle of the map. Because it was done a million years ago it works fine with Doom2.exe. I imagine it might be too fiddly to flow well as a proper deathmatch level, but it looks good.

Share this review


Link to review
Guest

Unknown date

  
Funduke, that comment made no sense whatever. Anyway, this is a small waste of time. I can't see anyone ever wanting to play this on deathmatch. Ever.0 stars

Share this review


Link to review
Guest

Unknown date

  
A map that's pretty much a box map which is mainly composed of bridges and lifts. Not good. Try to be more original. It plays like ass too. And where's the damn ammo?!

Share this review


Link to review
Guest

Unknown date

  
This is aesthetically nice. This is made by a superstar in the gaming world. This made some thing possible in vanilla, that would be consideed to be impossible for even high-skiled mappers. Because of that: 5/5 Greetings Funduike

Share this review


Link to review
Guest

Unknown date

  
You CAN never give 0 stars to a Tom Mustaine map, never!. Not after working on the maps for the Master Levels and TNT Evilution

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×