Advanced engine needed : Boom compatible
Primary purpose : Single play
Title : A lost soul
Filename : alostsoul.wad
Release date : 12.12.2006
Author : Jodwin
Email Address : firstname.lastname@example.org
Description : Somehow for some weird reason you find yourself
in the main hall of what seems to be a demonic
castle, or temple, that doesn't really matter.
What matters is that you have to find a way out
of there, fast, or you'll end up like that dead
marine before you...
This is a somewhat small and pretty challenging
map, created as a kind of a tribute to my
favourite doom monster.
Jumping is NOT supposed to be used in this map.
Additional Credits to : The more rational part of my brain
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 day
Editor(s) used : Doombuilder, Wintex
Known Bugs : Maybe some misaligned small textures somewhere
where they shouldn't be seen anyway.
May Not Run With... : Vanilla
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors