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Frozen Inferno

   (26 reviews)
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4 Screenshots

About This File

A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute speedmap I created in October; bugs are fixed, detail is added and gameplay is further balanced.


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Guest

Unknown date

  
uhh, quite hard - I'm talking about getting the rocket launcher from those bloated beastlies. I mean, is it realistic for ten or so of these fattards to just pop out the ground and fill the whole of the area with their enormous flab? Give me some navigation space to fight these overweight abominations or a weapon that doesn't require a kamikaze scoop to retrieve. Then I would be impressed; as it stands, I am left feeling sour.

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Guest

Unknown date

  
This is a map of two halves; it starts and ends as a good-looking, well-designed map with some tricky traps, and a seasonal theme. The final battle is potentially fun, but it's ruined by a trap with some mancubuses - half a dozen of them appear right next to you, and a broadside from half a dozen mancubuses is pretty much undodgable and, at that point in the level, fatal. That bit needed more work, perhaps some cover, or something to dodge behind. The level is fine otherwise.

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Guest

Unknown date

  
The very start of the starts you off in sight of the monsters, which is always a sign that a map is going to suck. And then the first ambush traps you in a setpiece, confirming the initial assessment. Typing "kill monsters" and looking at the corpse placement it seems the map just gets worse from there. Looks pretty nice though, bumping my vote by two points up to 2/5.

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Guest

Unknown date

  
"The very start of the starts you off in sight of the monsters, which is always a sign that a map is going to suck." - that's just your dogma, and there's no reason for anyone else to follow it. Good map. Easy to exit.

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Guest

Unknown date

  
A terrific speedmap made even better. The trap at the end is a bit much, and there's a slime trail near the beginning, but other than that, this is great stuff. ***** -sargebaldy

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Guest

Unknown date

  
High quality map right here. The map looks awesome (I love the winter theme), and the gameplay is perfect.

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Guest

Unknown date

  
This map makes me dance in my pants with joy. :D -Agent Spork

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Guest

Unknown date

  
It was fun and neat until the ending where it just gets stupid.

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Guest

Unknown date

  
very nice, much fun to play 4.5/5

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Guest

Unknown date

  
This map looks great. The frozen theme is awesome. But the second half could be better. The part outside of the building at the end wasn't as good. 4.5 for first half 2.5 for finish = 3.5/5 ;) - Damned

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Guest

Unknown date

  
Difficult in a fun way up until the rocket launcher part. 3/5

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Guest

Unknown date

  
Great! 5/5

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Guest

Unknown date

  
Nice little map! Only problem, when played on default difficulty, very closed rooms with lot's of enemies, not enough space, lost once. 4/5 - Optimus

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Guest

Unknown date

  
This one has very nice mood (I like frozen areas) and some fights are very good but unfortunatelly this map is way too short. After all: 3/5 - Zalewa

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Guest

Unknown date

  
3/5 - SuperGod

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Guest

Unknown date

  
utter shit

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Guest

Unknown date

  
Awesome Map. I love the snow theme. However, the visuals, once I got outside, seemed to have a glitchy mirroring effect (that may have just been a problem with my computer though). Overall a fun, nice looking map.

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Memfis

Unknown date

  
Great use of ice/snow textures, fun fights and traps. Sweet.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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