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Stone Turmoil

   (20 reviews)
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4 Screenshots

About This File

Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little work on it and release it. Minor gameplay changes have been made since, and skill settings have been added. I've included the original map (note: it has no skill settings, so it might seem hard to some of you), just so you can see the changes I made (if you're curious, that is).


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Zahid

  
short and fun map... missing somethings but its a speedmap afterall

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Unknown date

  
It's good... but I was a bit annoyed with the start because after clearing the first horde of enemies, if you don't play out the next section in a certain way you stand no chance of surviving, like moving away from the revenents only to get ripped apart by two chaingunners and an archvile hidden on the other side. I consider things like that unfair, but aside from this it's a decent map with a great facelift when compared to the original.

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Unknown date

  
This consists of two maps; map02 is the original, and map01 is the remake. The remake is a lot easier if you have played the original, because the traps are the same, and once you know where the traps are the level is a walkover. I'm not a fan of trap-based gameplay, because it's more like a memory test than an action game. Map02 is the more impressive because of the 90 minute time constraint, map01 is basically the same but with some tweaks and more wall detail. Three stars.

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Unknown date

  
What traps? You hear teleporting and run. I found it fun and a bit easy. If you think this map really is unfair I suggest never playing any of the classic megawads.

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Unknown date

  
Only reason this doesn't get 5 is because of the issue reviewer #1 mentioned. Alerting that arch-vile too soon = death.

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Unknown date

  
Awesome map. A bit tough, as I spent almost half of the map with only a quarter of my health, but otherwise it's a great map. - Agent Spork

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Unknown date

  
voat 5 harder

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Unknown date

  
Why write a long review when a single word can describe this map perfectly ? Fun : that's all there is, and that's all that matters. 5/5

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Unknown date

  
Total shit don't download 4/5 -th0r

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Unknown date

  
map01 is better, average 3/5

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Unknown date

  
I have been always shocked, how can someone make a good looking and playable map in a few minutes... This is one of it... 4/5 Damned

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Unknown date

  
Good map. Design and detail are very good. Generally it's great. 5/5 - Zalewa

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Unknown date

  
A major step up here by good ole Tango. Some wickedly spiky difficulty is the biggest (minor) drawback to a map that shows a better eye for visuals and a smarter layout as well. Improved connectivity is the key, here. The opening tiff is probably the most memorable battle as it can murder you if you're not careful. Fun. 7/10 - Snakes

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Unknown date

  
tango ^_^

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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