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Halvung 1024

   (13 reviews)
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4 Screenshots

About This File

Two maps 1024 is size, with a spacish look.


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Guest

Unknown date

  
Hated fast door, hated all these teleporting monsters, hated the shawn2 vents. Liked zdoom features, liked some details...ghm... 2,5/5 :)

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Guest

Unknown date

  
Excellent maps ;)

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Guest

Unknown date

  
Nothing special, just a set of interconnected rooms and SHAWN2 'vents'. You won't find any interesting designs or the map opening up on itself here, both of which were the defining qualities of the better maps in 1024.wad. The gameplay isn't too hot either, alternating between clearing the next room shooting through the door and cramped spawn fights at switches. 2/5 - Belial

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Guest

Unknown date

  
Very good maps. This WAD requires ZDoom or Skulltag. 4/5

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Guest

Unknown date

  
I liked it. Finally a 1024 wad that has zDoom features. But... I'm not a big fan of 1024 maps, so I'll give this 4/5. -Moti

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Guest

Unknown date

  
The gameplay is very cramped and the detail is average. In GZDoom the skybox looked kinda weird but the title screen is awesome. Also, nice idea for having a HOM for the stats screen. Just for that i'll give you 4/5.

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Guest

Unknown date

  
Awesome 1024 maps; one of the best I've seen.

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Guest

Unknown date

  
Love it

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Guest

Unknown date

  
Map01 is the meat, tricky and fun, whereas Map02 is basically a boss battle. The design is necessarily small but sleek, and they use the same grey-blue palette as several other modern levels. I was irritated by the doors; they open and close too quickly. I found myself continually wasting shotgun shells because I was firing at a door that had closed a split-second before. I'm not convinced that a 1024 map is the place for a cyberdemon battle.

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Guest

Unknown date

  
Good. 5/5 -PC

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Guest

Unknown date

  
4/10 crampy - SuperGod

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Guest

Unknown date

  
Nothing special. The design of the map is quite dull. Only few squared rooms connected with doors and some shawn vents. Details looked good (with the nice snowy theme and icy textures), but some blocks your moves. 2/5 - Damned

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Unknown date

  
the small silver hallways are very poor in comparison to the all around nice scenery, too tough -no difficulty setting!- 3/5

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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