Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Doom2 to Doom3

   (54 reviews)
Sign in to follow this  

Guest

About This File

Changes all Doom2 wads/levels into Doom3 styled maps.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Holy shit! It's a miracle!

Share this review


Link to review
Guest

  
LOL

Share this review


Link to review
Guest

Unknown date

  
your joke is two years too late

Share this review


Link to review
Guest

Unknown date

  
flashlight would have been nice. Kinda funny though. Creative too. 3/5

Share this review


Link to review
Guest

Unknown date

  
If only compatible to other doom3 weapon mods... 3/5

Share this review


Link to review
Guest

Unknown date

  
I agree with reviewer #2.

Share this review


Link to review
Guest

Unknown date

  
I can not see a single thing, I died too many times because of that and dude, here's a hint... D3 does not consist of pitch black, there are quite a few light spots for you to catch your breathe, and if you're gonna do pitch black, chage the chainsaw or fist to a f*cking flashlight! 0/5 I wish there was something lower that 0...

Share this review


Link to review
Guest

Unknown date

  
This is actually brighter than Doom 3.

Share this review


Link to review
Guest

Unknown date

  
Just a ZDoom ACS script that changes all light levels to 0. Makes for an amusing commentary on Doom3, though realistically about the normal standard of all Cutmanmike's releases. 3/5

Share this review


Link to review
Guest

Unknown date

  
hopefully doom 4 will be half as good

Share this review


Link to review
Guest

Unknown date

  
oh how clever, not.

Share this review


Link to review
Guest

Unknown date

  
Great one cut man! +5 em em the ghoul ghoul

Share this review


Link to review
Guest

Unknown date

  
fucking ingenious

Share this review


Link to review
Guest

Unknown date

  
This is essentially like the opposite of IDBEHOLDL: it makes all maps PITCH BLACK, which must be the author's idea of "Doom 3 style". And OFC it doesn't affect skies. 1/5 -Maes

Share this review


Link to review
Guest

Unknown date

  
This just makes the entire place dark. All dark. What's the point here? 0/5

Share this review


Link to review
Guest

Unknown date

  
Brilliant... as a joke. 3/5 - Wills

Share this review


Link to review
Guest

Unknown date

  
Oh, haha. I get it :P

Share this review


Link to review
Guest

Unknown date

  
you can play this normally, but you need a Doom 3 weapons pack with a flashlight feature to play. Good to scare someone in multiplayer with a special rocket to the back =) -DoomDude 2/5

Share this review


Link to review
Guest

Unknown date

  
Itchy, tasty. - hahaha, my nigga

Share this review


Link to review
Guest

Unknown date

  
Brings the Doom 3 feel into the classic levels. Thank you, Cutman.

Share this review


Link to review
Guest

Unknown date

  
4/5 lol so true, doom3 really is too fucking dark. and by the way, don't ya think they would have flashlights strapped to their assault rifles? lol.

Share this review


Link to review
Guest

Unknown date

  
Lol, its a clever joke, and it makes sense too.

Share this review


Link to review
Guest

Unknown date

  
HOHO! FUNNY STUFF CUTMAN! I hate you.

Share this review


Link to review
Guest

Unknown date

  
haha awesome

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
×