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The Adventures of Sub

   (11 reviews)
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About This File

In SUB you're a well trained soldier of the German spy organisation, CIA. You've found out that USA have started an operation called "dungeon-blazt", this operation is about a bomb which could destroy your whole homecountry Germany. So you must stop USA from succes of this operation!

Your mission will first be to get inside US.Submarine, a well guarded one. Once you done that you must eliminate the whole crew and get the submarine in control, to do this you must first make the machine "active" and after that you have to find another "active switch" that will make the submarine move! Now you can make the submarine move to US secret area in the pacific ocean. As you made it to that area you will use your virus to the main computer in the "Bomb-Room", that virus will make it impossible for USA to launch the A-Bomb!

When that is done you can go to US Helicopter that will take you home! If this will succed, USA will probably start a war and if that happens you must kill USA's president! GOOD LUCK!


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Guest

Unknown date

  
I was looking for this without all the "jive". Thanks for uploading the original.

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Guest

Unknown date

  
Not bad at all, and refreshingly different.

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Guest

Unknown date

  
Yeah, thanks for uploading it, ive been looking for this forever. :D

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Guest

Unknown date

  
Lol its an old wad but it is pretty fun, and the cute underwater textures rule. Yeah I remember his site, it was called the Doom Kid or something. Too bad it no longer exists.

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Unknown date

  
This is naff but charming. It's an ambitious levelset from 1995 or so, with an emphasis on real-world locations and objects. You travel in a jet plane, a helicopter, and a surprisingly large and free-form submarine. At the end you have to infiltrate the White House and kill "USA President Mr Bill Clinton",(!). The ingrained anti-Americanism in the readme is amusing. It's all very poor, but I enjoyed it because it's so old-fashioned and silly.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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