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The assault on Grinava

   (20 reviews)
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2 Screenshots

About This File

Demons have invaded a remote UAC outpost, and you have been teleported in to stop them.


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Guest

Unknown date

  
Give me a supershotgun. Give me more ammo. Give me a room that doesn't look like all the others. Detail is good. 2/5 - Zalewa

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Guest

Unknown date

  
Detail good but gameplay is crappy because there's too less ammo - Alterworldruler 3 stars

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Guest

Unknown date

  
Heh, the map has a shitload of shells and some people still manage to waste enough of them to make it an issue. The map is an average quality Simplicity ripoff. 3/5 - Belial

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Guest

Unknown date

  
Looks are Simplicity inspired. The level is pretty short. Short enough that I thought maybe there should have been a map02 to go with it. Nothing much to be said about the rest of the map as it all seemed pretty standard with little innovation. 3/5 - Siggi

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Guest

Unknown date

  
Simplicity style map, not really inspired but well executed.

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Guest

Unknown date

  
I'm getting sick of these simplicity wannabe's. Not that I like simplicity but meh. 2/5

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Guest

Unknown date

  
I like the story. It gets straight to the point and there's no bull. The same is true of this map. It is a short, simple level in the modern techbase style. You fight against a modest selection of monsters with your shotgun and later on a chaingun; the big battle comes half-way through the level, although it's not hard. On the downside, the map is very reminiscent other levels, and it's a pushover. If this level was a bird it would be a Hoopoe.

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Guest

Unknown date

  
Average map, with some nice, but common details. Better to have SSG for these barons. 3/5 - Damned

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Guest

Unknown date

  
Why is this map 3 megs? Short and pretty boring gameplay. You can do so much more with this game and 3 megs.

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Guest

Unknown date

  
A fairly tedious simpliticty knockoff. Too cramped, you end up luring the larger monsters out into the central stair area to kill them.

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Guest

Unknown date

  
Hmm. This reminds me of Simplicity or my Techwars 2. I liked this map, cause tech themed maps rock, but sadly it was too short. 4/5 -Moti

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Guest

Unknown date

  
Decent map with a few good fights. Nothing too challenging.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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