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Nucking Futs!!

   (25 reviews)
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Guest

4 Screenshots

About This File

*insert description here* is so cliche, yno.


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Guest

Unknown date

  
pretty good.4/5

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Guest

Unknown date

  
Buggy and retarded as hell. 0/5

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Guest

Unknown date

  
Ehh, I liked it well enough. -FourOhFour

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Guest

Unknown date

  
Pretty Funny. But not the best Jokewad. 4 Stars -PC

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Guest

Unknown date

  
I usually like jokewads but this is pure crap.

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Guest

Unknown date

  
Pointless shit

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Guest

Unknown date

  
Not particularly comedic gold, but the usual share of Jokewad stuff. Massively overpowered monsters, impse-like scenes, and boring, small, and mostly pointless maps. Overall, there's nothing particularly special about this wad that sets it apart from anything else done in the jokewad style. 2 stars.

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Guest

Unknown date

  
About as unfunny a Turbocharged arcade because of scripted conversations with everything imaginable, the player dying by spontaneous explosion all the time, and worst yet, the obnoxious "OH SNAP" type onscreen messages.

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Guest

Unknown date

  
lololololol this is funny

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Guest

Unknown date

  
This is a self-consciously zany novelty levelset that emphasises scrolly text over gameplay; most of the jokes involve the player having a dialogue with the level designer. It's a bit like reading a chat session between two strangers, one of whom thinks he is the life and soul of the party. The best novelty wads are fun to play, but this isn't, and it doesn't have any replay value either.

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Guest

Unknown date

  
Why did you remove my post? Well, whatever... now that I played again all Wills's other wads - this is clearly not his best. Well, I'm waiting for the DW attack thingy. -Moti

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Guest

Unknown date

  
Believe it or Not, I liked it. but I think Wills made better Jokewad 3/5

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Guest

Unknown date

  
Only for credits this is shit

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Guest

Unknown date

  
*sigh* isn't there enough shit already? Even the title is moronic! 0/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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