Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Forgotten Place

   (29 reviews)
Sign in to follow this  

Guest

About This File

This place is forgotten.

Make sure to use the Bezerk pack as often as possible! Or you might regret it .. :P

This is a re-release of this map that no longer requires zDoom. It's been tested with doom2.exe.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

TimeOfDeath

  
it was fun

Share this review


Link to review
Guest

Unknown date

  
Very nice layouts - lots of places you can see and can eventually get to - very satisfying after so many levels where you can't get to most places monsters shoot from. Much attention payed to detail. You get the hang of the traps after a bit, and I rather like the tight layouts. Many swithches, but well layed out so you can't wander too far before needing to go hit the switch. Monsters were not overwhelming medium - very playble. I think I'll try it again at hard setting.

Share this review


Link to review
Guest

Unknown date

  
This is an entertaining and atmospheric level that breaks down into two sections; the first half starts off tricky and plateaus at that level, the second half is more intense. There are about 500 monsters. The design has a certain retro-1998 look to it, which isn't a bad thing. There's one little bug. At the start you are given the SSG and SG in that order, and so it's not obvious you have the SSG at all. The opening section is a *lot* easier with the SSG!

Share this review


Link to review
Guest

Unknown date

  
Pretty darn good. This map is very big, took me about 40 mins to finish while 5 minutes of them was woundering where the blue key was. Although that part when like 10 revenants were summoned at once could've been evaded. Overall - This is worth playing if you got enough free time. 4/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
5 Stars -pc

Share this review


Link to review
Guest

Unknown date

  
awesome

Share this review


Link to review
Guest

Unknown date

  
Pretty good, only the end was a little disappointing. Nice length, too.

Share this review


Link to review
Guest

Unknown date

  
I liked what I saw. Kinda hard, but it's still fun to play.

Share this review


Link to review
Guest

Unknown date

  
At the begining of this wad, I found myself in a wasteland with no monsters at all, so I thought to myself "Hmm, no monsters?". Later, I found a few lost souls and then eventually found myself with a lot of monsters. Had very good mapping and the gameplay was perfect. 5/5

Share this review


Link to review
Guest

Unknown date

  
Very good and intense gameplay. Also balanced detail and design. 4.5/5

Share this review


Link to review
Guest

Unknown date

  
It was alright. The monsters teleporting in whenever you get some switch or get a key is predictable. This map should have had coop support.

Share this review


Link to review
Guest

Unknown date

  
Good gameplay. -GG

Share this review


Link to review
Guest

Unknown date

  
Decent. I found myself saying "nice" when certain traps were sprung. Keep up the good work. 3/5

Share this review


Link to review
Guest

Unknown date

  
technically ok, but stylistically tasteless. gameplay, build on repetative switch hunting is quite boring. **+ /hth

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×