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Noob Project Part 4- Space Station Vrack

   (27 reviews)
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2 Screenshots

About This File

The quest for the BFG continues.... Read the story below if you want to understand


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Guest

Unknown date

  
This is an improvement over the previous levels, but that's no reason to award it 5 stars. It's still a dull looking level with terrible gameplay plus some Zdoom trickery. 2 stars.

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Guest

Unknown date

  
I expected something awful (not sure why) and found out a map that could perfectly be like 10 years old if it wasn´t for the ZDoom effecs... Overall, the layout and gameplay are boring and most visuals are bare and plain. The author may show promise managing the ZDoom resources but without experience in making a fun map (instead of a save-load fest) that promise serves no purpose. I hope more fun next time!. 2 stars.

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Unknown date

  
After playing the latest addition to this series, I wanted to see what the predecessors looked like. While most of them were dull (as to be expected with an author's early maps), this one was quite fun, even with a couple of visual oddities near the end. The gameplay is difficult and spot-on, the quirky story line made me laugh, and the boss battle is superb. Not as good as nprject5, but still nice. 4/5 -Vavacious

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Guest

Unknown date

  
I liked it. Its better than a lot of the crap recently uploaded. I think this author shows a lot of promise. 5 stars

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Guest

Unknown date

  
It is hard, but fun. 4 stars

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Guest

Unknown date

  
Pretty bland, and too many Marines around for my tastes, but otherwise not too shabby. The low gravity part's a bitch though. The music was not great either. 3 stars overall.

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Guest

Unknown date

  
I liked it. I liked it a whole lot. Much better than your previous wads. 5 stars

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Guest

Unknown date

  
1995 mapping with ZDoom features thrown in, bland architecture and boring texturing, a fair share of visual bugs and glitches, and it plays like crap since the marines make really poor enemies, which makes the abundance of ammo seem unnecessary. The final boss didn't even shoot once as I sprayed him with plasma. 1/5 - Belial

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Guest

Unknown date

  
Too hard, I thought, but quite good as well.

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Guest

Unknown date

  
This is a major improvement over the previous levels. 4/5

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Guest

Unknown date

  
Best NBPRJ episode off the first 3. I liked it, the music and the scripts, looks like your'e just getting better and better. Can't wait for part 5. Also, just because I can see the improves from e1-e4, you get 5 stars from me. -Moti

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Guest

Unknown date

  
Quite good, nice design, funny scripts but there is a bug in the mirror near the start. -GG

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Guest

Unknown date

  
A space station in silver. It looks ok (though nothing special). But I had not much fun to play through it 3/5

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Guest

Unknown date

  
Holy shit! That looks very impressive! Are this your first wad? First wad? That is maps only masters can make. You are a little master, :=)

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Unknown date

  
As with the other maps in this series, it looks and plays like something from mid-1995, but with some Zdoom features and 3D architecture. You start in a cell block where you have to shoot a switch to get out, which is vintage 1995. The emphasis on having a small number of tougher monsters reminded me of Quake. After the first teleport it became unplayable for me, because the scripting saved the game just after the surprise baddie hosed me with his plasma rifle.

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Unknown date

  
The most kick-ass thing I have seen from this series. 5 stars

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Unknown date

  
Pretty Good, an improvment over the first 3 levels in the series. 4 stars. -PC

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Unknown date

  
not too shabby! pritch is a fink! pass it on

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Unknown date

  
The boss battle at the end was great. 4/5

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Guest

Unknown date

  
A bit too hard but excellent job.

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Guest

Unknown date

  
This is great, especially the ending fight on the tram, which I thought was bad-ass. A bit difficult but not if you use the super shotgun and rocket launcher. Overall 5 stars

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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