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Noob Project Part 4- Space Station Vrack

   (27 reviews)
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2 Screenshots

About This File

The quest for the BFG continues.... Read the story below if you want to understand


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Guest

Unknown date

  
This is an improvement over the previous levels, but that's no reason to award it 5 stars. It's still a dull looking level with terrible gameplay plus some Zdoom trickery. 2 stars.

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Guest

Unknown date

  
I expected something awful (not sure why) and found out a map that could perfectly be like 10 years old if it wasn´t for the ZDoom effecs... Overall, the layout and gameplay are boring and most visuals are bare and plain. The author may show promise managing the ZDoom resources but without experience in making a fun map (instead of a save-load fest) that promise serves no purpose. I hope more fun next time!. 2 stars.

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Unknown date

  
After playing the latest addition to this series, I wanted to see what the predecessors looked like. While most of them were dull (as to be expected with an author's early maps), this one was quite fun, even with a couple of visual oddities near the end. The gameplay is difficult and spot-on, the quirky story line made me laugh, and the boss battle is superb. Not as good as nprject5, but still nice. 4/5 -Vavacious

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Guest

Unknown date

  
I liked it. Its better than a lot of the crap recently uploaded. I think this author shows a lot of promise. 5 stars

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Guest

Unknown date

  
It is hard, but fun. 4 stars

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Guest

Unknown date

  
Pretty bland, and too many Marines around for my tastes, but otherwise not too shabby. The low gravity part's a bitch though. The music was not great either. 3 stars overall.

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Guest

Unknown date

  
I liked it. I liked it a whole lot. Much better than your previous wads. 5 stars

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Guest

Unknown date

  
1995 mapping with ZDoom features thrown in, bland architecture and boring texturing, a fair share of visual bugs and glitches, and it plays like crap since the marines make really poor enemies, which makes the abundance of ammo seem unnecessary. The final boss didn't even shoot once as I sprayed him with plasma. 1/5 - Belial

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Guest

Unknown date

  
Too hard, I thought, but quite good as well.

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Guest

Unknown date

  
This is a major improvement over the previous levels. 4/5

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Guest

Unknown date

  
Best NBPRJ episode off the first 3. I liked it, the music and the scripts, looks like your'e just getting better and better. Can't wait for part 5. Also, just because I can see the improves from e1-e4, you get 5 stars from me. -Moti

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Guest

Unknown date

  
Quite good, nice design, funny scripts but there is a bug in the mirror near the start. -GG

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Guest

Unknown date

  
A space station in silver. It looks ok (though nothing special). But I had not much fun to play through it 3/5

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Guest

Unknown date

  
Holy shit! That looks very impressive! Are this your first wad? First wad? That is maps only masters can make. You are a little master, :=)

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Unknown date

  
As with the other maps in this series, it looks and plays like something from mid-1995, but with some Zdoom features and 3D architecture. You start in a cell block where you have to shoot a switch to get out, which is vintage 1995. The emphasis on having a small number of tougher monsters reminded me of Quake. After the first teleport it became unplayable for me, because the scripting saved the game just after the surprise baddie hosed me with his plasma rifle.

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Unknown date

  
The most kick-ass thing I have seen from this series. 5 stars

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Unknown date

  
Pretty Good, an improvment over the first 3 levels in the series. 4 stars. -PC

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Unknown date

  
not too shabby! pritch is a fink! pass it on

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Unknown date

  
The boss battle at the end was great. 4/5

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Unknown date

  
A bit too hard but excellent job.

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Guest

Unknown date

  
This is great, especially the ending fight on the tram, which I thought was bad-ass. A bit difficult but not if you use the super shotgun and rocket launcher. Overall 5 stars

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  • File Reviews

    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
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