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Ode of Resurrection

   (13 reviews)
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2 Screenshots

About This File

Oldsk00lish techbase. Challenging. Not a huge map, but takes some time. Semi-nonlinear (wtf?).


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Zahid

  
Solid map...very well balanced gameplay and catchy architect...

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Guest

Unknown date

  
Quite nice, even though the design is a mixed bag, with some rather odd texture combinations and inconsistent quality, smallish and bland rooms right after interesting locations, as well as a few visual glitches. Gameplay is okay for the most part, though some of the monster placement could've been made more effective and dangerous for the player (the helpless cyber is a prime example). 3/5 - Belial

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Unknown date

  
Very good wad. tested with prboom+. played at uv with many saves - [rck]pantera 4.1 stars

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Unknown date

  
A high-density map that will leave you pumped full of hot, manly lead when you least expect it. 5/5 -Maes

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Unknown date

  
This map represents a tough challenge, its very difficult even for many experienced players. The architecture is very good throughout the base and some tough outdoor battles, I don't like the new night sky, its a bit cartoonish. This level would be a great one on co-op, but there is only a player 1 start. 4 Stars -PC

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Unknown date

  
An exceptionally well made non-linear level with effective use of outdoor 'ambience'. Recommended.

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Unknown date

  
Not bad. Not bad at all. This would have been really good if it supported coop, but sadly it doesn't.

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Unknown date

  
wow.........pretty intense. i like it. no co-op though. 4/5 -JOKER

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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