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Scanning Electron Microscope

   (20 reviews)
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About This File

A small and easy level for Doom2 containing a Scanning Electron Microscope and some decent fights too. The Microscope is located in a lab down in an underground bunker.


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NuMetalManiak

  
a 1-minute map. Not shabby.

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Guest

  
Yes, the music is the only reason to play this. - Zedek

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Guest

Unknown date

  
crap. very bad. this is horrible. short junk.

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Unknown date

  
PC sometimes produces a fairly decent wad, but this is pathetic. "Scanning Electron Microscope"? maybe to find his taste in music.

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Unknown date

  
Is that all? A bit too short for my taste. bit short on details in parts.

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Unknown date

  
A very small map indeed. I personally love the music used. This map is very short, but it has decent gameplay and architecture. 3/5 -Moti

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Unknown date

  
A super-easy super-short map with rather pithy music to boot.

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Unknown date

  
I liked what little there was. 2/5 - Siggi

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Guest

Unknown date

  
I'm not a fan. The electron microscope looks like any other bit of random Doom machinery, and the only real gameplay involves a trap with two hell knights. The rest of the level is a winding corridor followed by a cavern and then another corridor (with a long row of shotgun men, the only tricky part of the level). There's a start and a finish, but the map barely qualifies as a finished level.

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Unknown date

  
a bit to easy and short.. i didint hear eny musick at all.. 3/5

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Unknown date

  
I know the SEM a strange idea, just a short map, nothing serious. But the idea of the SEM is that it can be copied and pasted into other maps for example. I should keep my promise at more serious maps, sorry dudes for this. At least its not as bad as Into Sandy's City. The music is from E3M7 of 2002ADO, if you can remember that wad?. Moti used some of its music in The Techwars for example. -PC

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Unknown date

  
Crap.

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Unknown date

  
Paul Corfiatis is very good mapper. Author took care of every single detail in the architecture. Monster placement is perfect and the gameplay would be great but unfortunatelly the map is way too short. 4/5 - Zalewa

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Unknown date

  
Nice map! -FragMan!

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Unknown date

  
Nice map with good gameplay, architecture, detail and music. I do agree with the others that this is too short. 4/5

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Unknown date

  
I like small maps. It has a nice setting and computer microscope room and little fights. 4/5 - Optimus

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Unknown date

  
Rather disapointing because of it's length. Next time release a prefabs pack rather than a map with a structure others would use. I was expecting much more fun from this. Meh.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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