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Hall of evil

   (8 reviews)
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A simple skulltag map I made for invasion. It gets very hard


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Guest

Unknown date

  
Wow, very nice, this might just get wad of the week if nothing better is released. And yeah, you're not supposed to fall off the center platform until the final round, when it lowers to the ground and gives you about 100 monsters to deal with. Then three Cybers once everything is dead. Overall lots of fun, and great work. 4 stars

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Unknown date

  
When i played this on single player, I thought it was pretty easy. But around wave 6...the real challange began. Awsome job dude 4/5

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Guest

Unknown date

  
Very nice indeed. I like invasion maps as a general rule, but this one's well above average. -FourOhFour

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Unknown date

  
Pretty wicked. I got to level five before I died. I played it single player, I imagine it would be a blast on multiplayer. When you fall off the side I couldn't find a way to get back to the top so I just noclipped. Keep up the good work. 3/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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