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Hall of evil

   (8 reviews)
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A simple skulltag map I made for invasion. It gets very hard


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Guest

Unknown date

  
Wow, very nice, this might just get wad of the week if nothing better is released. And yeah, you're not supposed to fall off the center platform until the final round, when it lowers to the ground and gives you about 100 monsters to deal with. Then three Cybers once everything is dead. Overall lots of fun, and great work. 4 stars

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Unknown date

  
When i played this on single player, I thought it was pretty easy. But around wave 6...the real challange began. Awsome job dude 4/5

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Guest

Unknown date

  
Very nice indeed. I like invasion maps as a general rule, but this one's well above average. -FourOhFour

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Unknown date

  
Pretty wicked. I got to level five before I died. I played it single player, I imagine it would be a blast on multiplayer. When you fall off the side I couldn't find a way to get back to the top so I just noclipped. Keep up the good work. 3/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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