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The Portal to Hell

   (8 reviews)
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About This File

This is my first level for Doom2 and I think it came out pretty good. You are stuck inside a marble fortress and you must clean it out and escape. Once you find the Portal to Hell, you are in for a massive fight. Good luck!. This is quite a large level with over 400 monsters on UV so be very careful.


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Guest

Unknown date

  
The first room is good and then it turns into something you'd find in mock2 or a typical jokewad. Waste of time, don't bother 0/5 - Cutman

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Guest

Unknown date

  
I downloaded this wad and I fought out the enemies in the first room. All of a sudden as I walked up to the door I was suddenly teleported into some very odd area terribly textured, and there was a hallway with hundreds of SS Nazis, Barrels and a few Cybers. The exit room wasn't far away. I'll give it 2 stars out of 5 because 65% of the map is crap and the other 35% is not. -PC

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Guest

Unknown date

  
JbAtTrAcTiOn

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Guest

Unknown date

  
4 cybers in a small room, you have nearly no ammo and it is very very dark - totally unfair 0/5

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Guest

Unknown date

  
Quoting from the .txt: "This is my first level for Doom2 and I think it came out pretty good". No, it didn't. 0/5

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Guest

Unknown date

  
Hahahah, it was funny!. It kinda tricked me, I thought the map was good and all of a sudden was teleported into a crap area. I give it a 5/5

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Guest

Unknown date

  
It's a novelty joke wad. The file size gives it away. The first room is conventional, and has some key doors (to make you think that the level is normal), but then you teleport into a poorly-designed room which has a long corridor containing 380-ish monsters that you kill with barrels. Then you fight four cyberdemons. In theory you have enough ammo to kill them all - especially if you dodge past them, and get the BFG at the end - but that's not the joke.

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Guest

Unknown date

  
Heh, a potential jokewad. It really did look promising until I read the review. But it was so unexpected it made me laugh. 2/5 -Moti

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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