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Shades of Gray

   (14 reviews)
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1 Screenshot

About This File

A little map sets into a hidden mountain UAC base. Knewing how much you love to hate Wolf3d dudes in doom maps i'll modify them whit that blonde dude you'll seen in this map...


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Guest

Unknown date

  
Quite short map, with nearly no ideas. Average and unmemorable. The fight with Arch-ville isn't fair. It is really more abuot luck, when you can't hide. Average map so 2.5/5 - Damned

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Guest

Unknown date

  
Good map, only too short. Ehi ragazzo, devi migliorare un po' il tuo Inglese :-) Bel livello, ma troppo corto 4/5 -Maes

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Guest

Unknown date

  
A very average and unmemorable map. Maybe worth one play through at most. No real need for Boom features either. The blue key can be grabbed without releasing the arch-vile.

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Guest

Unknown date

  
neat short map with enough variety and pleasing design. the gameplay is a bit boring at times due to the crampedness of some areas though.

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Guest

Unknown date

  
ok and worth to play, but needs more work here and there 3/5

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Guest

Unknown date

  
A nice E2 style level, though a bit unrealistic in places. A few good surprises. It can be quite difficult if you aren't careful. 3.5 Stars -PC

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Guest

Unknown date

  
Pretty simple, but well executed.

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Guest

Unknown date

  
Too short :( Why are there so many cells? 3/5 - Siggi

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Unknown date

  
Dull. But not bad for a half-baked attempt.

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Guest

Unknown date

  
Pretty Good. 3/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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