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Entry

   (15 reviews)
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About This File

A tribute to Entryway, the first level of Doom II: Hell on Earth.


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Guest

Unknown date

  
Rather than being an Entryway tribute, this seems practically BASED on entryway, or it's just the texturing that gives this impression. Two imps are stuck, no external fighting, somewhat OK secrets. 3/5 -Maes

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Guest

Unknown date

  
Good. Not great, but good. This would definately be a good level one map for a megawad of some sort. Keep up the good work. 3/5

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Guest

Unknown date

  
Honestly I don't know if this was meant to be a tribute to Entryway or rather Entryway became a tribute to this map. Oh, and I sawed the demons because chainsaw was the only weapon better than pistol that I was able to find. It seems I was unable to find the secrets but I'm not even going to try. Awful 1/5 - Zalewa

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Guest

Unknown date

  
I had a problem finding the secrets too, but it's not that bad. 3/5 - Cutman

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Guest

Unknown date

  
I expected a modern style, this is nothing special 2/5

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Guest

Unknown date

  
Similar to the original MAP01. The gameplay is good and easy. Get it now! 3 Stars -PC

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Guest

Unknown date

  
Nothing special here. If you're going to make original Doom level tributes, make them Casali style... I know I would >:D 2/5 - Siggi

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Guest

Unknown date

  
I agree with the Siggimeister. 2/5 - Belial

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Guest

Unknown date

  
Rather constipated.

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Guest

Unknown date

  
umm, yeah... . pritch sucks

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Guest

Unknown date

  
The co-joined Imps is a fairly big mistake to make, even for a newbie and the walk-through fence to get the shotgun was a little strange, as was the switch to access to the rockets and launcher. Asides from those niggles a fairly average to decent map that is definitely very reminiscent of map01. 4/5 -1 for errors 3/5 -jb

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Guest

Unknown date

  
Newbie? I've been mapping for more than 10 years and this map was just something to play with. It's definitely not a serious attempt and I did it in a very short time. I didn't even playtest the map so that could be the reason I didn't know of the imp bug.

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Guest

Unknown date

  
Nice enough map gameplay was an bit boring some texture misalignments here and there and couldn't find the RL secret without cheating but thats ok, and it could have done with some more detail the rooms felt empty the layout was interesting *** stars.

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Guest

Unknown date

  
Not even playtested? Yay, talk about great expectations :-)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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