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Beluga

   (27 reviews)
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Tech-Base


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Zalewa

  
Brilliant map.

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Guest

Unknown date

  
I've played all your wads and this is the best so far. Great detail and gameplay. 5/5 - hawkwind

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Guest

Unknown date

  
Lots of detail, perhaps too Quake 2/3 themed but an interesting level nonetheless. 4/5 -Maes

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Guest

Unknown date

  
A large and detailed map with plenty of monsters and buttons to hit. It's good but I can't say the same about the choice of music. 4/5 - Cutman

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Guest

Unknown date

  
If it was a little easier to find my way around the map I would of liked it a lot more. The detailing is awsome and everything look great but damn, all those switches. What the Hell Did that switch just do? Thats probley what you might ask yourself when your playing this level, but still worth downloading. 3/5/07

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Guest

Unknown date

  
Love it. Not sure what's up with the complaints about music, it's certainly much better than in most wads. 5/5

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Guest

Unknown date

  
This is good fun. It's a compact, intricate techbase in the modern style. It's not very hard, and relies a lot on button-press traps (you can just back away most of the time). The design is really cute - I agree about the "red key dispenser". The ending has a scary build-up but isn't very hard, especially as you can basically just run to the switch. Still, this has to be one of the top twenty levels of 2007.

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Guest

Unknown date

  
Architecture is very nice but everything else simply sucks. The absolute non-linearity confuses you to the point that you don't know where to go next. 3/5 - Zalewa

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Guest

Unknown date

  
nice map

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Guest

Unknown date

  
The layout sometimes seem a bit thrown together as well as some of the "details" are pretty pointless and look quite cheap (e. g. the scrolling COMPBLUE cross on one of the ceilings). The challenging gameplay and the nonlinearity compensate these two issues pretty good though. The music was ok, but there wasn't any music transistion like some people here mentioned, it's just "2 tracks in one" that take turns with each other. Overall the map is a nice experiance, so you get 4 stars from me -Vader

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Guest

Unknown date

  
Finally, non generic gameplay!

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Guest

Unknown date

  
A well detailed map that transcends the classic doom experience. One thing I would have liked to have seen more of would have to be slower paced moments that ultimately build up to the more challenging scenarios. Instead what I saw was all the tough monsters roughly clumped together, which in turn did not make these monsters as imposing as should have been. Heh, that really is my only criticism. 5/5

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Unknown date

  
Agree with tango, layout and detail are excellent. Quite alot of place should benefit from 200%scale in my eyes. (The problem is the speed of movement). Gameplay can be little better. There are too much switches and their consequence a new batch of monsters. The open area with 1 spider (and 2 caco's) could have populated heavily (on uv). Monster placement isn't bad though. Overall a good map 4/5 coldfusio

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Guest

Unknown date

  
I loved this map, great detail! Pritch sucks!!

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Guest

Unknown date

  
Beluga. Mukluk. Bulbous bouffant. Macadamia. I'm sorry, I have gone into a reverie. The level design is superb - the details remind me of those transparent Lego bricks, and it flows smoothly together. It's basically one large open-plan chamber. It would probably be great in deathmatch. The gameplay is fairly simple, and I ended up wandering around a couple of times. The bit where the red key goes on a conveyor belt was silly but fun.

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Guest

Unknown date

  
Very Nice Looking map, Monsters galore (Love the sound of the Arachnotrons). A few minor gameplay issues (Lack of health). Netherless, the best map this year so far. 4/5 Stars. -PC

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Guest

Unknown date

  
Great map. Nonlinear layout could be confusing, but I haven't got problems with it in this map. Every step was quite clear for me. I like the details and texturing too. It doesn't deserves 5 stars, but 4 seems too few... ;) So 4,5/5 from me ;) - Damned

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Guest

Unknown date

  
a very nice map, i liked the musick and gameplay, but it does take a wile to compleat, so only play if your redy to sit down dedicate some time to it 4/5

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Unknown date

  
Now I that I finally downloaded a good level, I know how I must be feeling now. This level lookg=ks good, plays good and has good challenge. I promise I won't review bad wads again and stick to good wads like this! 5/5 -jb

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vdgg

Unknown date

  
The flow is excellent. There is plenty of detail and all of it is *stylish* detail. I would go as far as to say this is one of the best single maps for Boom ever.

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Guest

Unknown date

  
Good detail, nice gameplay, nice way of music switching, although sometimes they didn't really fit. However some places were kinda hard to find and solve. 4/5 -Moti

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Unknown date

  
The layout and detail are excellent, however, the gameplay seems very dull, and sometimes annoying. I didn't care for the music or the transitions in the music either. Decent map, though. 3/5 -Tango

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Guest

Unknown date

  
Fun Fact: The WAD itself is dated as being from 2012

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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