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DOOM Sounds In Reverse

   (11 reviews)
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Most of the DOOM sounds are in reverse except weapon sounds and sounds that wouldn't make sense in reverse.


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Guest

Unknown date

  
I'm the author and I did put a text file along with it but I don't know what happened.... -DOOMLancelot

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Guest

Unknown date

  
Doesnt't work. The sounds weren't imported properly. 0/5.

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Guest

Unknown date

  
Holy Cow!, its like going back in time. Its very wierd idea having the sounds in reverse. To my point of view, its interesting, but it dosen't work. I'd rather not waste my time downloading this wad, its pointless for many. 1/5 Stars -PC

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Guest

Unknown date

  
Weird, the sounds seem to be in the correct 8-bit 11025 format, but they won't work with all source ports (ZDoom worked for me, but e.g. WinTex was unable to play them back, so this is obviously not vanilla compatible). Too bad you didn't reverse doomguy's pain sound, it actually sounds like he's taking a forced dump :-D

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Guest

Unknown date

  
Every sound should have been in reverse for this to be worth downloading.

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Guest

Unknown date

  
I don't know how this passed idgames/ "screening" without even including a .txt, but here goes: this is basically an (almost total) sound replacement, where most original sounds were replaced with reversed versions of themselves. This sounds original for a while, then it quickly becomes boring. Plus, the author forgot to add a reversed pain sound for doomguy, which is the only one that actually has a comic effect ;-) 2/5 -Maes

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Guest

Unknown date

  
Maes is a fag and reversed weapon sounds do work, take a look at Sky May Be with it's reversed pistol sound.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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