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DOOM Sounds In Reverse

   (11 reviews)
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Most of the DOOM sounds are in reverse except weapon sounds and sounds that wouldn't make sense in reverse.


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Guest

Unknown date

  
I'm the author and I did put a text file along with it but I don't know what happened.... -DOOMLancelot

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Guest

Unknown date

  
Doesnt't work. The sounds weren't imported properly. 0/5.

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Guest

Unknown date

  
Holy Cow!, its like going back in time. Its very wierd idea having the sounds in reverse. To my point of view, its interesting, but it dosen't work. I'd rather not waste my time downloading this wad, its pointless for many. 1/5 Stars -PC

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Guest

Unknown date

  
Weird, the sounds seem to be in the correct 8-bit 11025 format, but they won't work with all source ports (ZDoom worked for me, but e.g. WinTex was unable to play them back, so this is obviously not vanilla compatible). Too bad you didn't reverse doomguy's pain sound, it actually sounds like he's taking a forced dump :-D

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Guest

Unknown date

  
Every sound should have been in reverse for this to be worth downloading.

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Guest

Unknown date

  
I don't know how this passed idgames/ "screening" without even including a .txt, but here goes: this is basically an (almost total) sound replacement, where most original sounds were replaced with reversed versions of themselves. This sounds original for a while, then it quickly becomes boring. Plus, the author forgot to add a reversed pain sound for doomguy, which is the only one that actually has a comic effect ;-) 2/5 -Maes

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Guest

Unknown date

  
Maes is a fag and reversed weapon sounds do work, take a look at Sky May Be with it's reversed pistol sound.

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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