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Spell of the Archvile

   (16 reviews)
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About This File

This is an awesome level for Doom2, much better than my older maps. theres no wall dots, and it looks awesome and dark. You mission is to try and find the blue key. It is guarded by 2 Archviles and you don't have much ammo. But a mixture of Shaved Gorillas, Blue Men with Guns, Kakoka Balls, a Pink Knight, a dark trooper, bald guys with rifels and little brown guys with pins in their shoulders will try and stop you from getting to the viles, along with the Barrels that explode with very very much violence. Once you steal the Key, you head back to the start and open the door, oh ohh 4 scary ghosts or ghouls will try to get you. They are scarier than Cyberdemon!


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Guest

Unknown date

  
total crap

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Guest

Unknown date

  
this is actually a devent Ruba map

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Guest

Unknown date

  
Hmm, another Ruba level!. Pretty good? 3/5

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Guest

Unknown date

  
Ruba doesn't even exist. He / She is a figment of some retards imagination.

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Guest

Unknown date

  
This is shit

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Unknown date

  
this sucks

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Unknown date

  
Not Scary 2/5

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Unknown date

  
^ total crap, I don't think so. Its quite good for a Ruba map.

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Unknown date

  
This level didn't deserve to be in the goddamn shithouse. Its surprisingly good for a Ruba map, though still not the best in the world. 3/5 -Wes

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Unknown date

  
its a short and good map and realy fun to play 3.5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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