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Odamex CTF

   (17 reviews)
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3 Screenshots

About This File

A set of eight CTF Standard Capture the Flag evels

MAP01: "The Ride" by AlexMax MAP02: "Something Epic II" by AlexMax MAP03: "Pagan CTF" by AlexMax MAP04: "Zero Fort" by Ralphis MAP05: "Toxic Fortress" by AgentSpork MAP06: "Lava Incorporated" by AlexMax MAP07: "Somewhat Complex" by deathz0r MAP08: "Legacy" by Toke, posthumously completed by deathz0r


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Guest

Unknown date

  
zdctfmp is better, this one just fails. Too cramped.

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Guest

Unknown date

  
Not bad, yet not good neither.

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Guest

Unknown date

  
This is so awesome...

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Guest

Unknown date

  
Wah, very cool, nice textured maps.

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Doomkid

Unknown date

  
Odamex is a strong port that deserves a strong CTF pack to go with it.

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Guest

Unknown date

  
Absolute win. Good maps! Seguid así! -lXD

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Guest

Unknown date

  
From the looks of it, it probably plays well but I have to say that I am not a big fan of many of the texturing themes and many of the layouts seem confused.

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Combinebobnt

Unknown date

  
Strong beginning maps, although it seems to slack in the later maps. The maps look good, even though a few of the textures used contrast in a detracting way from the detail. However, the maps play pretty well in general and so - 4 stars

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Guest

Unknown date

  
Absolute win

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Guest

Unknown date

  
Neat shit. Sleek, clean-cut looks and texture pack... unique yet occasionally dense layouts. 4/5.

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Guest

Unknown date

  
absolute LOSE

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Guest

Unknown date

  
Epic win

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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