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Gamarra's story: Part X "Final show"

   (52 reviews)
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About This File

Finally the last part of Gamarra's story has seen the light of day. Are you ready for this episode? Here's an explanation of the maps. In E1M1 you have to fight in some offices invaded by hell. In E1M2 you have to fight in a strange base full of traps. This is the only map that contains special effects. In E1M3 you have to fight in some warehouses. In E1M4 you have to kill a virus that infests Gamarra's pc. In E1M5 you will know Wills' destiny. In E1M6 you have to disinfest a hotel occupied by monsters. In E1M7 you have to explore Gamarra's hell. In E1M8 you will know the truth about Gamarra. E1M9 is a secret. For more informations (level names, Easter eggs and notes) go to the end of this file.


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Guest

Unknown date

  
The people who criticize Giulio's maps become the butt of his jokes because he's an immature twit that feels the need to mock anybody who doesn't like his shit maps. This series went on way too fucking long, and it's reasurring to see that it's over. Maybe Galassi will wise up and try doing some real maps. 1/5

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Unknown date

  
Shit! 0/5

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Unknown date

  
Beyond crap.

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Guest

Unknown date

  
I give you a 0/5

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Unknown date

  
Not as good as the other series. This WAD is just plain boring. 1/5

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Guest

Unknown date

  
LEGEND! -PA

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Unknown date

  
Completed e1m1. Enough... 1/5

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Unknown date

  
Super gay shit crap just like Glassyman and his retarded followers. 0/5

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Unknown date

  
A great conclusion to a series that, like it or not, LEFT a mark on Doom and Dooming. The people criticizing it just made themselves the butt of Giulio's joke and didn't even realize it. -Maes 5/5

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Unknown date

  
Well, since I didn't like this wad, & you didn't want a 0/5, I'll give you a one. -Ghoul Hunter

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Unknown date

  
LOL! worst sh*t i ever played. and the e1m9 map is miserable. i say you immediately quit mapping. 0/0 Dancso

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Unknown date

  
legendary - 5/5

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  • File Reviews

    • By Walter confetti · Posted
      A pretty intricate and fun to explore map sets in a semi-realistic castle with lots of secret passages, doomcute "realistic" furniture that even include a library made out of sector art stuff. The fact that this is a Retextured Doom map is shown greatly here. Pretty neat map, the only real breaker is that this map have a unused red skull key and other keys for the locked doors (blue and yellow keys)? At least i didn't find them. I had to noclip trough them for complete the map. If it could not be for this bug, it will be a great map. But overall, is pretty good. The baroque music is fabulous. Make me think of women in dress and huge wigs dancing in the marble throne room! Or demons in this case.
    • By Summer Deep · Posted
      An old mid-1990s map, based around a large main arena which contains some interesting structures. For a while it's tough going, and you may die a handful of times (as I did), before getting the hang of the layout and formulating a strategy. Once you get the yellow key though, and access to the BFG, it should be game over for the baddies.   Your calculations can be thrown off track however if the Archvile decides to emerge from the movie theatre at an early stage, and take a stroll out in the open. Another thing to watch for is the Cyberdemon entering the said building while you're in one of the auditoriums, and blocking your escape. I experienced both of these events, with fatal consequences...
    • By printz · Posted
      This is not a night sky, it's a space sky, with highly visible galaxies. It won't make sense on Earth because you can't see galaxies with the naked eye, but shall work in space and on any astronomical bodies without or with thin atmosphere.   Also there's a problem with the permission sections in the text files. The outer text file, published with the archive, says: which gives you limited permission to use the sky in your maps, but still not permissive enough to let you adapt the graphics to any modern rendering.   However, the internal (from the archive) text file says: which, while suspicious of lack of attention on writer's part, on this current state it means that you just can't use these graphics in your mods. You can try to contact the author to get a permission, so there's that chance.   So which one is it? Because without further clarification, "yes AND no = no".
    • By Summer Deep · Posted
      This is fairly straightforward, and most players should be able to complete it on UV in not much more than about 15 minutes. That's not to say it's a pushover - ammo is fairly tight for a good part of the map, and you could fall foul of some distant chaingunners if you're unlucky.
    • By Misty · Posted
      It's a sky texture replacement wad, it has several files for each iwad and pwad like Eternal Doom. It's a bit dated these days, but for true old-school feel it should be enough. If you feel tired of default sky textures in your iwad playthrough, load this and enjoy different view and feel. 
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