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monlth04.wad.

   (17 reviews)
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5 Screenshots

About This File

MONOLITH: A series of maps with no particular theme....well, maybe one. A single player map for Doom2 - third in the series.


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Guest

Unknown date

  
Suburb map that has everything you would ever want in a Doom level. This map really flows nicely. 5/24/07

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Unknown date

  
Again another decent map from Mr. Wiles. Most of the doors operate remotely from switches, so I guess this is some kind of secure processing plant... Feck knows what it makes though. 4/5 -jb

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Unknown date

  
very nice wadwork!

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Unknown date

  
The level looks pretty good. The gameplay is good, heaps of monsters, lotsa tougher creatures and Imps, but too many Former Humans and relatives!. A bit unrealistic in places, I don't like it when you see the sky outside a window but there is level at the same height. I also don't like the fake locked doors! 4 Stars -PC

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Unknown date

  
Great map. 5/5 - Zalewa

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Unknown date

  
7/10 - SuperGod

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Unknown date

  
This monolith is quite harder but the design isn't as creative as in other parts of this serie. and... The cybbie at the end is really helpless... 4/5 - Damned

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Unknown date

  
This map was very fun to play with for 10-15 minutes :D 5/5 stars - Alterworldruler

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Unknown date

  
This is another in the generally very good Monolith series. Like the others, this has a classical design, a good amount of monsters in a tight space, but it's not overly hard. It looks like an early Quake II level and has crowds of imps, and a bit too many lost souls. I was thrilled to find a jump that let my circumvent the red key, although it made the endgame tricky. Final battle reminiscent of SQUARES.wad, but shorter and easier.

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Unknown date

  
Nice enough map, but not very exciting to play. Come on Richard, you can make UV a bit more intense than this.

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Unknown date

  
It's a nice map, but it's quite straightforward and easy, topped off with a helpless cyber at the exit. Still, can't really say its 'average' so 4/5 - Belial

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Unknown date

  
Larger and harder than the first three in the series. Play with fastmonsters if you dare (there's enough ammo and health). 4*

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Unknown date

  
I love this author and hurrah for the return of the black block!

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Unknown date

  
excellent 4.5/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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