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monlth04.wad.

   (17 reviews)
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5 Screenshots

About This File

MONOLITH: A series of maps with no particular theme....well, maybe one. A single player map for Doom2 - third in the series.


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Guest

Unknown date

  
Suburb map that has everything you would ever want in a Doom level. This map really flows nicely. 5/24/07

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Guest

Unknown date

  
Again another decent map from Mr. Wiles. Most of the doors operate remotely from switches, so I guess this is some kind of secure processing plant... Feck knows what it makes though. 4/5 -jb

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Guest

Unknown date

  
very nice wadwork!

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Guest

Unknown date

  
The level looks pretty good. The gameplay is good, heaps of monsters, lotsa tougher creatures and Imps, but too many Former Humans and relatives!. A bit unrealistic in places, I don't like it when you see the sky outside a window but there is level at the same height. I also don't like the fake locked doors! 4 Stars -PC

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Unknown date

  
Great map. 5/5 - Zalewa

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Unknown date

  
7/10 - SuperGod

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Guest

Unknown date

  
This monolith is quite harder but the design isn't as creative as in other parts of this serie. and... The cybbie at the end is really helpless... 4/5 - Damned

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Unknown date

  
This map was very fun to play with for 10-15 minutes :D 5/5 stars - Alterworldruler

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Guest

Unknown date

  
This is another in the generally very good Monolith series. Like the others, this has a classical design, a good amount of monsters in a tight space, but it's not overly hard. It looks like an early Quake II level and has crowds of imps, and a bit too many lost souls. I was thrilled to find a jump that let my circumvent the red key, although it made the endgame tricky. Final battle reminiscent of SQUARES.wad, but shorter and easier.

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Unknown date

  
Nice enough map, but not very exciting to play. Come on Richard, you can make UV a bit more intense than this.

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Guest

Unknown date

  
It's a nice map, but it's quite straightforward and easy, topped off with a helpless cyber at the exit. Still, can't really say its 'average' so 4/5 - Belial

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Unknown date

  
Larger and harder than the first three in the series. Play with fastmonsters if you dare (there's enough ammo and health). 4*

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Unknown date

  
I love this author and hurrah for the return of the black block!

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Unknown date

  
excellent 4.5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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