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Catharsis II

   (33 reviews)
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5 Screenshots

About This File

A high-tech sequel to Catharsis. Sorta like how Quake II was to Quake. Pretty much better in every way. More detail, bunch of new stuff, etc.


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Guest

Unknown date

  
Now THAT'S how wads should be done! Great job Wills! 5/5 -Moti

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Guest

Unknown date

  
Great job, Wills! 7/5

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Guest

Unknown date

  
wow, this is amazing and it is so much fun to play. The effects, the new monsters, the weapons are executed brilliantly. The levels are superbly consistent and have great, logical flow, and the boss fights and tricks and surprises are absolutely awesome! I've never been this annoyed at finishing a doom wad before. Keep up the fantastic work! ps. I would strongly argue that Quake 1 is better than Quake 2, not that this has any relevence here :)

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Guest

Unknown date

  
Love it! The shotgun is brilliant for blasting those bastard imps across the room. Although Wills cannot (and does not) claim credit for the new weapons and monsters, his level design and use of these resources is spot-on... a well deserved 5/5 -jb

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Guest

Unknown date

  
I intend to top the guy who said 'Great Job'. KING SANGRIA THE MAGNIFICENT SAYS, "This WAD is *almost* as good as me! Almost." - 8/5

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Guest

Unknown date

  
This wad really bored me. Not recommended.

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Guest

Unknown date

  
Pointless wad. Even the text file is retarded. 0/5

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Guest

Unknown date

  
This wad feels like playing one of those ages old 2D mazey dungeon crawling games ala Gauntlet in Doom engine: Bland, repetitive and simple level design. And for me that's a big turnoff.

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Guest

Unknown date

  
boring and tedious

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Guest

Unknown date

  
More than serious project it looks like gzdoom features demo. Wills use 3d floors, slopes, custom monsters, hub layout and lot of scripting and showing fine skills in it, but the mapset is just dull. The architecture is repetetive and gets boring really fast. Same textures, same details everywhere and just mediocre gameplay wouldn't unfortunately deserves more than 3 stars. 3/5 - Damned

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Guest

Unknown date

  
if ya put this detail in a jokewad that would be awesome!!!5/5-guy who rates wads badly by either 1 3 or 5 so,5/5-mohaa555

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Guest

Unknown date

  
Gee, whats with all the bad reviews? There were good reviews and now lots of bad reviews? For God's sake, quit doing it because this is awesome. 5/5

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Guest

Unknown date

  
^^ People love to get the opportunity to not download and just throw an automatic "0/5" at levels made by wills, ruba, glassyman, etc because they think they are automatically shit. I'm sick of this pointless shit and I mean why don't you just download the damn thing before you post your rubbish here. P

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Guest

Unknown date

  
This wad by Wills, besides for TARD, is a well deserved 5/5.

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Guest

Unknown date

  
Fairly good set. 5/5

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Guest

Unknown date

  
This is really good, please make a third. 945/1000 -Nomekop

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Guest

Unknown date

  
I did download the wad and can say it's horrible. 0/5

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Guest

Unknown date

  
Simply awesome! 5/5 -Wes

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Unknown date

  
I liked it. 4/5. -FourOhFour

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Guest

Unknown date

  
This is an awesome and very original set of levels with great gameplay and architecture throughout. The new bosses are rip offs, but were still good, especially the Super Mancubus. It is good that Wills dosen't only make jokewads. But also I love his humor too. The rating is 5 red stars, not 5 white stars. -PC

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Unknown date

  
Boring repetive gameplay and architecture! You see the same textures all the way, while you search for 2 or 3 switches to open the next chamber over and over again. The Hectebus fight was rather unfair, as the arena is quite small and makes it a pain to avoid it's fireballs wich have a much too big explosion radius IMO. The weapons and new monsters were generally quite ok though. The dynamic lights and 3d floors were a nice touch too, so I'll give this wad weak 3 stars!

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Guest

Unknown date

  
Decent maps. Overloaded on imps and scripts. Still worth a play if you're bored.

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Guest

Unknown date

  
EPIC!

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Guest

Unknown date

  
vomit

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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