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A Generic UAC Base

   (17 reviews)
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2 Screenshots

About This File

It's a generic UAC base. It has some small office rooms, a dining hall, some bathrooms, a kitchen, a storage room, and a parking garage. This map shouldn't be too hard for a seasoned Doomer. Take it slow and let the monsters kill each other (this mostly applies to the Dining Hall area.) This is the first map I've made in almost 4 years. My DM map was the last map I made.


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Zahid

  
some areas are beautiful but no challenge involve in fights no traps and very predictable ...average map overall....

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Unknown date

  
It's playable but not very memorable or fun. 2/5

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Unknown date

  
Not bad. 3/5 -Moti

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Unknown date

  
There are some misaligned textures, but at least the overall level design was kinda interesting and there were plenty of monsters to kill. It could have used some new textures.

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Unknown date

  
Interesing map, nice idea overall - Daimon

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Unknown date

  
It's somewhat decent for a beginner's map. I didn't like the last area though (the place that looks kind of like a parking garage). There isn't much detailing. It feels too plain and empty. 3/5

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Unknown date

  
I pledge allegiance to the Lizardcommando...

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Unknown date

  
I didn't like this one much, though it's not bad. 2.5/5

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Unknown date

  
Unlike many other "realistic" maps, this one isn't bad at all. It's a medium-sized UAC base with typical details (like chairs, toilets, etc.), but they don't affect gameplay in a negative way. My only regret is the fact, that it's very easy and I didn't need all the health and ammo that was offered. 3.5/5 -Milian

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Unknown date

  
Not bad. It looks ok but it's way too easy. 3/5

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Unknown date

  
Decent but not great, gameplay was pretty good.

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Unknown date

  
decent, but not up to any kind of standards. Has no real purpose, I hope this was a first attempt on the mapper's part. 1/5

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Unknown date

  
I liked it. 3 stars

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Unknown date

  
Pretty fun. It reminds me of a level you'd see in one of those classic megawads like Memento Mori or Fragport.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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