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Nostalgia series: 1994 base

   (38 reviews)
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About This File

This is the first map of a serious series. I want to make some tributes to all styles of mapping. I made this level according to 1994 canons such as low detail and only a weapon available (shotgun). In a secret cave I wrote the name of the best (in my humble opinion) wads made in 1994 that changed my lifestyle. The numbers in brackets are the "id" at /idgames.


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Guest

Unknown date

  
there are better maps from the "1994 mapping era" than this godawful crap. 0/5

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Guest

Unknown date

  
Pretty minimal, true to its name. Play at 320*200 or with Chocolate doom at low detail for maximum 1994-ness.

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Guest

Unknown date

  
To the above reviewer: except that it is broken due to Zdoomisms. A new port category is needed: "Zdoomism-compatibl e".

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Guest

Unknown date

  
Well, it tries to imitate those 1994 wads, and IMHO it succeeds. The secret cave with the best maps of that year is a nice detail... Better than the Gamarra series. --- 2/5

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Unknown date

  
Better than "gamarras" piece of crap, but still a horrible piece of crap. Giulio, spero che ti metta a fare delle mappe migliori col passare del tempo, sennò vengo lì e poi... "schiaffi ke sono un ppppiacere aiòòòòòò pòrcatròia!!!!" - Daimon

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Guest

Unknown date

  
Meh. I had fun. 2/5

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Guest

Unknown date

  
Oldskool returns!

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Guest

Unknown date

  
Cool!!!

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Guest

Unknown date

  
It's exactly a 1994 wad. A must play for nostalgic guys.

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Guest

Unknown date

  
I dunno...I love gamarra wads but this fails at being truly oldschool :-( Meh.

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Guest

Unknown date

  
Good map in a perfect 1994 spirit. Ammo isn't enough but i don't care.

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Guest

Unknown date

  
Just because you say it's supposed to look like a "1994 map" doesn't give you the right to put in zero effort in making a map. Fail.

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Guest

Unknown date

  
This is a Gamarra like map. 1 star because this map dosen't have enough ammo or health. The Gameplay is shocking, if ammo or health placement was fixed I would have given it a 3. -PC

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Unknown date

  
What you'd expect. Huge bare open spaces, 255 lighting, Knee Deep in the Fucking Ugly texture scheme, very easy. But the gameplay is unique in that it is Dull with a capital D. I was sick of this map after pistoling and then punching around 15 imps, zombies, and demons with no shotgun. And the end battle against 40 or so imps, demons, and cacos is an attempt at HR gameplay that is so tedious and so easy that the real danger is narcolepsy. And requiring ZDoom for this is fucking lame. 1/5 --Woolie

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Unknown date

  
You pretty much summed up why this map sucks. "Low detail and only a weapon available" It's almost as bad as your Gamarra maps.

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Unknown date

  
Wads from 1994 don't have errors like these. It's a good idea to learn the basics before you start releasing maps.

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Unknown date

  
Hey its not that bad.

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Guest

Unknown date

  
Not horrible but not that too good either. Definately an improvement over Gamarra.

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Unknown date

  
In the spirit of 1994, I shall rate this low.

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Unknown date

  
Cool! Ammo was tight but I went through it nicely. Found the 1994 secret with more recommendations for what to play today :) 4/5 - Optimus

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Unknown date

  
Eh, what were you expecting. In an effort to make a 1994 style map, you map in a less than perfect fashion. Plus, the first doom mod ever was the same way...one gun, not enough ammo. I'm for ya, glassyman. 3starz

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  • File Reviews

    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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