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Super War

   (13 reviews)
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About This File

This is my second level for Doom2. In this map you must try to win World War 2 all by yourself.


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Guest

Unknown date

  
Ignore Maes's dumbshit comment, he's using zdoom with the lost soul limiter turned off. Like one of the previous reviewers said, the pain elementals basically become useless after about five seconds and you can just run along the wall and kill the romero head in 60 seconds or under. Why is it after 17 years we still get shitty maps that are serious and not jokes?

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Guest

Unknown date

  
This is a NUTS-style map, basically a big square arena divided into a grid with columns. You get an arsenal of weapons at the beginning and you have to reach the end. The author doesn't specify a source port - in fact this isn't even in the ports subdirectory - and so if you run this in vanilla Doom the monster count remains surprisingly low, because the Pain Elementals can only shoot so many lost souls. Unfortunately it's not as manic as NUTS, or as new.

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Guest

Unknown date

  
It's not a good map at all, and also rather easy, much as Nuts.wad is. Should only take about half a minute to exit.

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Guest

Unknown date

  
Wow....this must be the only NUTS.WAD-themed map where the monster counters increase CONTINUOUSLY all the time due to the insane numbers of Pain elementals, there's just no friggin' way this can be completed with normal weapons, so eventually this will flood your b0x and crash it after 2-3 minutes of continuous spawning. 1/5 just for the amazement. -Maes

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Guest

Unknown date

  
lol, what is this... shit wads week or something? I actually beat this on my first attempt, would you believe, and in under 60 seconds. Next time try to make a harder map :P -5 000 000.386/5 - The Best Reviewer on Earth.

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Guest

Unknown date

  
This is just insane, the kills counter went from 3800-ish to over 28000 in just a couple of minutes. Because it made me laugh 1 point. 1/5 -jb

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Guest

Unknown date

  
Hey jb!, you finally got to laugh (LOL)! Anyway now with the review, oh my goodness so many bloody monsters, over 3000 damn monsters!. This is something inbetweenn Nuts and Hell Revealed. This map can be completed by running up the side wall and ripping the Romero Head. But this is much more insane than Dqey's first map! 0.5 Stars -PC

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Zellonous

Unknown date

  
What's all this about impossible and rising lost soul count? I just beat with 100% in 13:30. Most of that was running around mopping up the Keens. One reason the count rises is because of the arch viles. Other than that, easy. Very easy. 3/5 because it doesn't suck any more than Nuts.

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Guest

Unknown date

  
WWII!? WTF!?

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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