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Sigma

   (25 reviews)
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3 Screenshots

About This File

a little adventure


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Zalewa

  
Easily 5 stars for this map. Excellent in all aspects. Great underwater area.

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Guest

Unknown date

  
Pretty cool level. Level design is excellent and the custom graphics are a nice touch.

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Guest

Unknown date

  
mmmm 3.5 stars to this one - Daimon

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Guest

Unknown date

  
got lots of cool screen shots here, nice gameplay too, the ending and the underwatter part makes it legindary, 5/5

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Unknown date

  
Obvious 5/5 material. But wouldn't a colormap have made sense for the underwater part (it being a Boom wad, after all)?

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Unknown date

  
"You blew it up! Damn you all to hell!" Awesome.

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Unknown date

  
Pretty map with cool effects. Ending part could be better. 4/5

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Guest

Unknown date

  
I don't like the outside area either, but the ending is really cool. The underwater part was good idea, but could be made batter. Inside area is nice though. better 4/5 - Damned

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Unknown date

  
A good small-medium base, then a strange (in a good way) ending area.

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Unknown date

  
Great ending and nice use of special line effects. 5/5

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Unknown date

  
Excellent map, but prboom won't even load it on my system at least. Works great on zdoom.

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Unknown date

  
Hey guys, metal textures are cool!

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Unknown date

  
I liked the level until you get outside. Nice looking, detailed map that fell apart at the very end. 8/26/07

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Unknown date

  
This is just gorgeous :-o fantastic architecture, wise use of the Boom linedefs, cool animation and effects, and even a tribute to Phocas Island 2 at some point...brilliant. Easily the best for this week and not only! GET IT NOW 5/5 -Maes

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Unknown date

  
oh mumma.. i want more.

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Unknown date

  
Looks great, but not sure about the ending though.

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Unknown date

  
Wow, very nice, very nice music and the author did a good job in architecture.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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