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Kill Gamarra

   (23 reviews)
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About This File

OK, I made this map because some guys wanted it. You are a serious and angry doomer (it's true, isn't it?) and you got to know that Gamarra is hidden in a military station. Your mission is to kill the source of the evil that inspired his story.


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Guest

Unknown date

  
Gamarra pwns Wills anytime. His maps are much better than Wills. 5/5

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Guest

Unknown date

  
Interesting...a heavily scripted ZDoom map where you get to kill several of Gamarra's minions before the final doomer with Gamarra himself. Typical Gamarra architecture, but somehow better gameplay than the rest :-) I missed the MS-Paint walls though... well let's say 3/5 ? -Maes

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Unknown date

  
Ironically, the best of the gamarra maps is the one about killing Gamarra. However killing isn't a guarantee of not seeing more Gamarra maps :-) There's always resurrection, cloning and necromancy :-D

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Unknown date

  
lol @last reviewer. GG finally added some more-decent detail to his maps... and the fact I can kill gamarra in this map... 5/5 from me. -Moti

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Guest

Unknown date

  
this was surprisingly good for a map made by gulio galassi.

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Unknown date

  
Best map of the author at the time of writing. I want sequels.

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Unknown date

  
I actually enjoyed it, is there something wrong with me? :-p

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Unknown date

  
I still think this is pretty terrible.

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Unknown date

  
Sorry Wills, Gamarra is my new hero now. -Ratzepimmel 5/5

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Unknown date

  
I'm gonn have to give this 4 stars just for effort.

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Unknown date

  
This is pretty nice. I like it. 5 stars -Lupinx

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Unknown date

  
Giulio Galassi proves smarter and more mature than his critics by making a map where you can kill "the source of all evil". 5/5

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Unknown date

  
I GOT TO KILL THAT SUMBITCH ~CSON

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Unknown date

  
At least he made some kind of effort to improve. However, that doesn't mean this map was any good. 2/5

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Unknown date

  
Finally I found a map where I can kill Gamarra :D 5/5

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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