Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hell Keep Remake

   (35 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Remake of Hell Keep which is a much more realistic design than the original map. I made this from scratch using complete memory and nothing is modified from the original. The map is designed to look more like a real keep than a rather stupid sand castle, etc. Gameplay is easy to medium in difficulty on UV.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Never_Again

  
An uninspired remake.

Share this review


Link to review
Guest

Unknown date

  
A "remake" in the loosest sense of the word. It's the same layout and bad guy placement as the original map, but with extra visual detail. Also a missing tag on the exit door means the map is only finish able in a ZDoom based port.

Share this review


Link to review
Guest

Unknown date

  
I'm not a big fan of remakes, but that was interesting. 3 stars.

Share this review


Link to review
Guest

Unknown date

  
I'll fix the tag and re-release the level. I thought the exit door tag had no problems, obviously its Doom Builder's problem deleting tags from sectors. Hmm, the same thing happened in Simply Phobos E1M2 too. -PC

Share this review


Link to review
Guest

Unknown date

  
Not bad at all. :D -CodenniumRed

Share this review


Link to review
Guest

Unknown date

  
this could do with being remade into a decent map

Share this review


Link to review
Guest

Unknown date

  
I like it. 3/5

Share this review


Link to review
Guest

Unknown date

  
Very nice looking remake. Recaptures the atmosphere of the original, but with a much cleaner and more sophisticated look. Not very hard gameplay-wise, but the author definately achieved his goal for this map.

Share this review


Link to review
Guest

Unknown date

  
I've just uploaded a fixed version of the map which fixes the Exitdoor bug. Should be avaliable after March 10. -PC

Share this review


Link to review
Guest

Unknown date

  
Wow! Great remake! This map seems to look more like a keep than the original. 5/5 stars for this. :D

Share this review


Link to review
Guest

Unknown date

  
A nice remake, hardly gets any better. As an interesting side note, it's partially compatible with vanilla, however versions

Share this review


Link to review
Guest

Unknown date

  
It looks a bit cube-ish at someplaces. I also dislike the techbase textures found at places, (LITE3, DOOR1 and FLOOR0_5 comes to mind) but it does really look like a keep now, and you didn't mess up the gameplay in the process. Quite good for a remake. :] 4/5 - Da Spadger

Share this review


Link to review
Guest

Unknown date

  
I really like it, myself (4/5), and I hope you're gonna redo the other E3 levels as well and eventually bundle them all into an entire episode WAD. ;)

Share this review


Link to review
Guest

Unknown date

  
Pretty cool map I liked this one better than my version, I first thought that shotgunners don't really belong in this map but since its not an exact remake of the original I think its okay for them to be there its an pretty cool map 4/5 -DD

Share this review


Link to review
Guest

Unknown date

  
I downloaded this from the Greek mirror, because I am fascinated with moussaka. The level looks nicer than the original, and there's now a small moat outside the entrance and some more castle-like features. It's not quite identical to the original - there are more monsters, the demon pathway is more complicated, and the archway after the collapsing bridge is now see-through. Unlike the original, it now seems to be pacifist-finishable, although tricky.

Share this review


Link to review
Guest

Unknown date

  
I really like this. The novelty wears a bit thin, as there already were 2 remakes of E3M1 recently, but it still is worth a play through. The only thing i don't like is the fact that the secret Rocketlauncher at the end is pretty useless, as the level ends after this and all enemys are propably already dead... there was a RL in the original map afterall though, so it's understandable that it's still there. **** -Vader

Share this review


Link to review
Guest

Unknown date

  
The map looks great but it's a shame the author didn't try to differ the monster placement or even the level design from the original.

Share this review


Link to review
Guest

Unknown date

  
It's not bad. It's just so... *short*.

Share this review


Link to review
Guest

Unknown date

  
how to hell do i install it onto doom ds?????????????????? ?????????????

Share this review


Link to review
Guest

Unknown date

  
this is a poor remake, the author can map better 2/5

Share this review


Link to review
Guest

Unknown date

  
just a good looking remake of the original, the gameplay is identical :( 2/5

Share this review


Link to review
Guest

Unknown date

  
Not very bad remake- 375 from Daimon

Share this review


Link to review
Guest

Unknown date

  
Its really good, keeps to the original, but improves it in areas. 5/5 - lupinx

Share this review


Link to review
Guest

Unknown date

  
Great (architecturicaly) remake of hellkeep. 5/5 - Optimus

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      Even for Terrywad standards, this is pretty terrible. Not worth playing at all. 
    • By Walter confetti · Posted
      Pretty enjoyable map, it feels more modern than it's official release. maybe too square-ish in layout terms, but overall is a cool and fun map!
    • By Walter confetti · Posted
      First series of the "k_" wads, is a cool and open arena with some texture taken from Quake, is a fun map.
    • By Walter confetti · Posted
      Basic and really short map, kinda ok but way too short and ends too soon, without any sign of exit signs. Also is the final room some sort of hellish uterus and you die in... lava vagina?
    • By warman2012 · Posted
      I'd give this mapset a friggin 0 if I could. This mapset is terrible to its very core. It pulls all sorts of asinine moves to make sure you die at least 3 to 4 times in a level, on HMP at least. I wouldn't dream of playing UV for this mapset, not that there is much of any difference when mapping philosophy is "aggravation central". Lets list out all the things wrong with this mapset: 1. Ammo and Health starvation. 2. Claustrophobic ambushes stuffed with so many enemies you can barely move around in. 3. Cheap tricks such as a teleporting cyberdemons that teleport every 3 seconds across 3 elevated levels. 4. Archvile abuse. 5. Slaughtermap-esque encounters.   What were these people going for when they made this? Sure, it has colorful Mario graphics and short length. That essentially ends it here. These ppl had to go out of their way to handcraft each way they could send you back to the loading screen. No difficulty or "skill" could possibly fix the deranged minds of these sadists. Map 18 for one, has at the end, a cyberdemon to kill you as you go towards the exit of the level with no way to get out of the cyberdemon's way because its a narrow passage. Map 15 Ziegenhous, I am going to single out as the worst offender. 16 archviles, 55 revenants make up 90% or so of this ridiculous map. This map also has the teleporting cyberdemons I mentioned earlier. Had to MDK these guys as it was too ridiculous to try and kill them conventionally. Map 21 Rainbow Road is another stain with it shoving you into cramped slaughter arena fights; one of these fights has an archvile duo with another monster for cover and poles that can barely block line of sight, not that it matters as the arena is too small to move in and is open to fire from two cyberdemons that dominate the map and can snipe you from long range.   One of the worst mapsets I've played. If savecumming, headache-inducing aggravation in colorful, cheerful environments with fun music is your thing, then check this out. Otherwise, for the normal folks, stay far away from this mapset.  
×