Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

High/Low 2

   (38 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

High/Low 2 is a Doom Episode 2 themed level. Like High/Low 1, which was an episode 1 kinda level it is only meant to resemble the style, not to copy it. That is basically my general vision for this small series. The next level will resemble a Doom 2 level like Industrial Zone, Downtown, The Factory etc. For a bit more accurately themed Eps. 2 level, I suggest that you also play my "Rip it, Tear it Smash it!". Now that's good stuff! :-)

UV is by far not impossible, but it offers the good player a fair challenge.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
A strong level with addictive gameplay. I already liked the first one, but this is definitely a further improvement. Two thumbs up! -TRRobin.

Share this review


Link to review
Guest

  
great stuff. If only the twits that think their 2000 monster slaughter wads would look and learn.

Share this review


Link to review
Guest

Unknown date

  
A very good looking map with very oldsk00lish gameplay (which is a good thing imo). However it's very easy even on UV, which drops the score a bit. 4/5

Share this review


Link to review
Guest

Unknown date

  
Great single map wad. I love the design. It isn't so hard but still it brings lot of fun. Nearly perfect for me. 4.5/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
Lovely, 5.

Share this review


Link to review
Guest

Unknown date

  
This was an absoulte killer map from start to finish, no doubts here. A typical Chris Hansen layout and was very pleasing to the eyes. Its quite hard on UV if you're not careful. Get it now. 4.5 Stars -PC

Share this review


Link to review
Guest

Unknown date

  
This is a great map, but does suffer from a few issues. Compatibility among ports other than ZDoom is poor, so this really should have been tested under a few different ports before release. The difficulty is also pretty low even on UV, despite what the text file says. However, it is a fun map with some decent architecture and worth playing if you like Episode 2 style maps. I do prefer High/Low 1, however. 4/5 -Reckoner

Share this review


Link to review
Guest

Unknown date

  
This is a great map! I becaame practically unconscious when reading the Newstuff review of this map! I mean, WTF - many bugs, difficulty complaints, average desing - the whole review is nothing but a stinking pile of BS. I hesitate to be so offensine, but I can't hurt to say anything but that THIS IS THE WORST WRITTEN, MOST STINKING, MOST CRAPPY, AND MOST ABSOLUTELY ******* AWFUL NEWSTUFF REVIEW I HAVE EVER READ!!!!!!!!!!!!!!!! !!!!!!!!!

Share this review


Link to review
Guest

Unknown date

  
Very nice oldschool style map. The E2 style is recreated very well, with a great layout and challenging gameplay. 5/5 FP

Share this review


Link to review
Guest

Unknown date

  
I agree what you say about the newstuff #300 reviewer.

Share this review


Link to review
Guest

Unknown date

  
4 stars for the nostalgy feel and for flowing gameplay. The looks were also pretty good, but a little cramped in places which didn't matter so much because of the big nostalgy aspect of the level and gameplay. Enjoyed it very much! -Kristian

Share this review


Link to review
Guest

Unknown date

  
A very good single doom map with great gameplay and detail. I especially loved the layout. 5/5

Share this review


Link to review
Guest

Unknown date

  
I have mixed feelings about this one. It has a nice layout and good connectivity, but it's also somewhat cramped and the gameplay could've been more interesting, and in many areas the texture choices seemed weird. Then there's the issue with port compatibility. 3/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
Awesome map. How in the world did this thing get torn apart in /newstuff (and I think it was #300 at that)?! Don't even get me started on that. It's an excellent Episode 2 style map and like the person above me said, it could have fit straight into ritesmit.wad, had the level been made at that time. I think even the custom sky (which does not ruin the original feel) is the same. One of the better single-level wads for Doom I/UDoom. 5/5.

Share this review


Link to review
Guest

Unknown date

  
Then there's the issue with port compatibility. 3/5 - Belial. Correct ! There is none. :( Especially the rising stairs which wont work on anything except (g)zoom because the linedef to raise the stairs is not tagged ! ( line 1757 ) Even if tagged # 60, they do not rise as intended for some reason unknown to me ...

Share this review


Link to review
Guest

Unknown date

  
Yep, this was great too.

Share this review


Link to review
Guest

Unknown date

  
Excelent! 5/5

Share this review


Link to review
Guest

Unknown date

  
Impressive classic map, very beatiful - 4/5 Daimon

Share this review


Link to review
Lightning Hunter

Unknown date

  
A very beautiful looking map with a great layout. Chris Hansen is a master at having everything connect together in his maps. There are no pointless dead-ends or unused sections. The game play was average, although I didn't find much of a challenge. Ammo was a bit too abundant toward the middle of the map. Overall, a very nice map that every Doomer should play at one point or another!

Share this review


Link to review
Guest

Unknown date

  
Clean, solid design. Fits the E2 theme well. Only real issue is UV quite easy, but the gameplay is still entertaining despite this. Very good overall.

Share this review


Link to review
Guest

Unknown date

  
Great map, could easily have fit right in for a third level in ritesmit. Not that it's a problem though.

Share this review


Link to review
Guest

Unknown date

  
I liked this map the layout looks pretty cool my only complaint would be that it was an bit cramped detail was good no room felt empty to me gameplay was fun but easy alot of height variation made it fun for me monsters everywhere :) maybe an update in the future to make this map run on all ports 4/5 - DD

Share this review


Link to review
Guest

Unknown date

  
This is a fantastic level, especially the nicely flowing gameplay and great lighting. I'll give it 5 stars, which I rarely do. The best map I've played this year!

Share this review


Link to review
Guest

Unknown date

  
This map is awesome, could have fit right in with E2 itself. Only it would be much nicer than those maps. :) 5/5

Share this review


Link to review
Guest

Unknown date

  
A good old style map with good difficulty. It wasn't extremely hard, in fact a tad bit easy. But still quite an entertaining play. Looks nice, despite being a little cramped. I thought it was good. 4 out of 5 stars.

Share this review


Link to review
  • File Reviews

    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
×