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Later

   (13 reviews)
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About This File

9 new weapons themed around futuristic weaponry.


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Guest

Unknown date

  
Clear garbage

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Guest

Unknown date

  
0 cuz YA SUCK

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Guest

Unknown date

  
I like it. If you voted this as a 1/5 or 0/5, I hope you're joking. 4/5

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Guest

Unknown date

  
no wonder nobody makes cool weapon mods anymore. you people expect so much out of these that your always let down, ya, most of these weapons were taken from other places, DUH do eny of you pinheads relies how hard it is to make a bran new weapons set with new sprites and new everything? most people just aren't that talented or have that much time so they just got to use what they got, 5/5 bitch's

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Guest

Unknown date

  
First reviewer: welcome to the world of Zdoom modding. Anyway, weren't the original Doom weapons themed around futuristic weaponry in the first place?

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Guest

Unknown date

  
Unimpressive weapons replacement. Ripped sprites like the punch and kick graphics from Wildweasel's Diaz mod and Skulltag's BFG10K. Ugly sprites like that "chainsaw" replacement and what's the deal with that stupid hell gun being able to hurt you when you shoot it? Overall, a very ugly, boring sprite-rip filled mess. 1/5

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Guest

Unknown date

  
Note from the person who made this: Excuse me, I uploaded the wrong version.

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Unknown date

  
WRONG VERSION MY ASS

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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