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Caronte (v1.1)

   (15 reviews)
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A hellish ship. Caronte is taking you to hell. But that wont happend without a fight.


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Guest

Unknown date

  
This map is pretty good. It has some nice new textures, hell spawn, and it is a challenge too. It will go into my collection. 3/12/07

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Guest

Unknown date

  
Aluqah the author of Dolphin's Dream and others presents us with this pretty good looking ship sailing through lava in hell. This map has a hellish challenge and some well thought out puzzles. The boss is a strange Baron Like thing that is very hard to kill and its fireballs are much stronger than a single rocket. Tough Level for sure. 4 Stars -PC

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Guest

Unknown date

  
Another very good map by Aluqah. It could use better music though, and the boss is quite hard. So it gets 4/5 from me. -Moti

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Unknown date

  
Not very bad -3/5 Daimon

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Guest

Unknown date

  
Not bad at all.

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Guest

Unknown date

  
Love this wad! When it comes to Doom 2 and cutscenes - It just weakens me. I thought I was gonna die against the cacos since there was little ammo left, but I made it with the last two rockets I had. The bad boss at the end was a huge surprise and a big challenge! The idea was great and original! Man keep up the good work! 5/5!!

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Unknown date

  
An outstanding level that really drew me in. As well as the great realism of design, usage of monsters is also very well done. Recommendable for sure!

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Guest

Unknown date

  
I got though it by killing Caronte without havin a visit to the lower parts of the ship. Still a riddle to me what the yellow skull key is good for since there seemed to be nothing behind the small door. So since I appreciate the nonlin. by not having to walk everywhere, I still regret the missed sightseeing (of course I played again and paid a visit to the machine rooms). Provides a good time of fun but doesn't last so long either. But I'd be happy to see more of this kind. 3,75 of 5.

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Unknown date

  
Aluqah is great designer. He always tries to bring something new. I love your maps. Sometimes it isnt my cup of tea, but I still love your inovation. This map isnt perfect - the gameplay was... odd... but still pretty darn good. ;) 4/5 - Damned

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Unknown date

  
Nice work Aluqah. 4/5

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Guest

Unknown date

  
Pretty ghostship map. But a bit easy. 4/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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