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Caronte (v1.1)

   (15 reviews)
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A hellish ship. Caronte is taking you to hell. But that wont happend without a fight.


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Guest

Unknown date

  
This map is pretty good. It has some nice new textures, hell spawn, and it is a challenge too. It will go into my collection. 3/12/07

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Unknown date

  
Aluqah the author of Dolphin's Dream and others presents us with this pretty good looking ship sailing through lava in hell. This map has a hellish challenge and some well thought out puzzles. The boss is a strange Baron Like thing that is very hard to kill and its fireballs are much stronger than a single rocket. Tough Level for sure. 4 Stars -PC

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Unknown date

  
Another very good map by Aluqah. It could use better music though, and the boss is quite hard. So it gets 4/5 from me. -Moti

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Unknown date

  
Not very bad -3/5 Daimon

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Unknown date

  
Not bad at all.

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Guest

Unknown date

  
Love this wad! When it comes to Doom 2 and cutscenes - It just weakens me. I thought I was gonna die against the cacos since there was little ammo left, but I made it with the last two rockets I had. The bad boss at the end was a huge surprise and a big challenge! The idea was great and original! Man keep up the good work! 5/5!!

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Unknown date

  
An outstanding level that really drew me in. As well as the great realism of design, usage of monsters is also very well done. Recommendable for sure!

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Unknown date

  
I got though it by killing Caronte without havin a visit to the lower parts of the ship. Still a riddle to me what the yellow skull key is good for since there seemed to be nothing behind the small door. So since I appreciate the nonlin. by not having to walk everywhere, I still regret the missed sightseeing (of course I played again and paid a visit to the machine rooms). Provides a good time of fun but doesn't last so long either. But I'd be happy to see more of this kind. 3,75 of 5.

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Unknown date

  
Aluqah is great designer. He always tries to bring something new. I love your maps. Sometimes it isnt my cup of tea, but I still love your inovation. This map isnt perfect - the gameplay was... odd... but still pretty darn good. ;) 4/5 - Damned

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Unknown date

  
Nice work Aluqah. 4/5

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Unknown date

  
Pretty ghostship map. But a bit easy. 4/5

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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