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Caronte (v1.1)

   (15 reviews)
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A hellish ship. Caronte is taking you to hell. But that wont happend without a fight.


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Guest

Unknown date

  
This map is pretty good. It has some nice new textures, hell spawn, and it is a challenge too. It will go into my collection. 3/12/07

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Guest

Unknown date

  
Aluqah the author of Dolphin's Dream and others presents us with this pretty good looking ship sailing through lava in hell. This map has a hellish challenge and some well thought out puzzles. The boss is a strange Baron Like thing that is very hard to kill and its fireballs are much stronger than a single rocket. Tough Level for sure. 4 Stars -PC

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Guest

Unknown date

  
Another very good map by Aluqah. It could use better music though, and the boss is quite hard. So it gets 4/5 from me. -Moti

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Unknown date

  
Not very bad -3/5 Daimon

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Guest

Unknown date

  
Not bad at all.

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Guest

Unknown date

  
Love this wad! When it comes to Doom 2 and cutscenes - It just weakens me. I thought I was gonna die against the cacos since there was little ammo left, but I made it with the last two rockets I had. The bad boss at the end was a huge surprise and a big challenge! The idea was great and original! Man keep up the good work! 5/5!!

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Unknown date

  
An outstanding level that really drew me in. As well as the great realism of design, usage of monsters is also very well done. Recommendable for sure!

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Guest

Unknown date

  
I got though it by killing Caronte without havin a visit to the lower parts of the ship. Still a riddle to me what the yellow skull key is good for since there seemed to be nothing behind the small door. So since I appreciate the nonlin. by not having to walk everywhere, I still regret the missed sightseeing (of course I played again and paid a visit to the machine rooms). Provides a good time of fun but doesn't last so long either. But I'd be happy to see more of this kind. 3,75 of 5.

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Unknown date

  
Aluqah is great designer. He always tries to bring something new. I love your maps. Sometimes it isnt my cup of tea, but I still love your inovation. This map isnt perfect - the gameplay was... odd... but still pretty darn good. ;) 4/5 - Damned

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Unknown date

  
Nice work Aluqah. 4/5

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Guest

Unknown date

  
Pretty ghostship map. But a bit easy. 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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