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SargeBaldy Speedmapping Compilation #16

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About This File

This is a compilation of the WADs entered in SargeBaldy's sixteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a level based on a choice of three themes generated by boris' random map theme generator.

The choices were:

1. Build a tiny under construction bright base map. The player has to kill a lot Revenants, find a demon gateway which is hidden behind a lot demon gateway and find power generator

2. Build a demon invaded bright city map. The player has to kill two Icon of Sin which guard some keycard, kill a lot Hellknights and find a rocket launcher

3. Build a vast out of power dark church map. The player has to find some keycard which is hidden behind a few lost UAC machine, kill a lot Zombiemen which guard a big computer and kill two Zombiemen which guard a lost UAC machine

The individual themes chosen is marked in parentheses by the author's name.


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Unknown date

  
Pretty cool to see this again. Though my name in the readme is misspelt :( (LordTyphoon not LordTycoon ;))

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Unknown date

  
not bad

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Unknown date

  
lol, no one did 2.

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Unknown date

  
Nuxius's map is fun copy + paste massacre ;) And Kaiser's map is really huge for speedmap ;)

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