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Corruption

   (5 reviews)
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3 Screenshots

About This File

Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something...


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Guest

Unknown date

  
wtf is this? a wolf3d-style map, but isn't wolf3d.Bah, 2.5 stars because isn't a total piece of crap - Daimon

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Guest

Unknown date

  
This is not a Doomsday only WAD, QTF

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Guest

Unknown date

  
It is mediocre until you get into the basement part of the level and then it declines in quality from there. This is due to the almost lightless cavern. 2/5

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Guest

Unknown date

  
This is supposed to be for Doomsday, but it seems to work fine with GZDoom. It's a very simple level from March 2007. There are some new textures, but it still looks more than ten years old. You fight against 141 boring monsters in a series of boring square undetailed rooms. The gameplay involves running to the far end of a boring corridor, flicking a switch, and then running back to a door that has opened, several times over, and then the level ends.

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Unknown date

  
This wad corrupted my soul. Although it doesn't look shitty the layout is VERY plain. 1/5 Zalewa

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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