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Gamarra's soul story: Mission 1 "Wills must die!"

   (81 reviews)
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Guest

3 Screenshots

About This File

After your training, you are ready for your first mission. Your objective is to infiltrate Wills' house called "The jokewads factory" and assassinate him. But some surprises are waiting for you...


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Guest

Unknown date

  
Wills joke wads are much better than this. TDA and Phobus are awesome too. (if you don't understand, read recent content at fourm.zdoom.org. You will see what I mean sometime) *types kill at console to let wills live*

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Guest

Unknown date

  
Wow. Glassy is like William Hung in the sense that hes famously bad.

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Guest

Unknown date

  
This map is very bad. Not worth downloading.

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Guest

Unknown date

  
This was sort of ok-ish.... Wills is a very good map maker. Try someone like Geoege Bush instead.

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Guest

Unknown date

  
FUCKING GREAT!

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Guest

Unknown date

  
LEGENDARY 5/5

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Guest

Unknown date

  
This deserved to be the best jokewad of 2007. 5/5

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Guest

Unknown date

  
>Killing< people who insulted you over the >internet

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Guest

Unknown date

  
Wills sucked it down completely.

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Guest

Unknown date

  
Best jokewad ever.

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Guest

Unknown date

  
Not bad, not bad at all. -Jorge

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Guest

Unknown date

  
Come on then wills, retaliate! 0/5

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Guest

Unknown date

  
Wills got his own in this map xD It could have been better executed, however the fact that there's a whole series of them with a consistent storylinbe just adds value to the map. I hope for a megapack of all Gamarra Soul missions :-)

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Guest

Unknown date

  
Excellent.

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Guest

Unknown date

  
cute, but that fucking shotguns is a fucking pain in the ass - 3/5 Daimon

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Guest

Unknown date

  
Booooooooring! Boring level design, boring weapons, boring boss fight. Everything is boring! Try harder next time. Whoever actually liked this crap either has no clue a what a good level looks like or has really bad taste.

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Guest

Unknown date

  
LOL, Giulio, dude, you're the man. It's actually entertaining, although it gets a bit ammo tight by the time you start fighting the "retarded marines", and you have to molotov your way through. If it had more ammo and health, I'd give it a higher score. Also, you could "join" the training map with this one to make a complete mission pack :-) 4/5 -Maes

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Guest

Unknown date

  
I kinda liked it. I give it 5 stars i'm suprised it made fun of the pimp mod.

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Guest

Unknown date

  
Yet again you win 4 stars from me. The reason for the minus 1 star? - Your'e soooo childish. Killing someone in a doom wad? You can wait for apologies for weeks, and I bet you haven't got even one yet. I want to know how old are you if your'e planning revenge on people by killing them in a doom wad. So now for the wad - I liked it, it was funny. You used the pimp mod good. Looks like you're improving. -Moti

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Guest

Unknown date

  
5 stars only for the pimp mod

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Guest

Unknown date

  
The map was pretty poor. =(

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Guest

Unknown date

  
That was a great level man, your skills are getting better and better. Btw just to say it I don't have any real harsh feelings towards Wills, I think hes cool like Galassi. You guys say that it is immature, but how come you seem to be so overly angry about being killed in a wad? Its meant to be taken as a joke. 5 stars. Lupinx-kassman

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Guest

Unknown date

  
Wills must be playing this at least three times a day. 6/5

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Guest

Unknown date

  
All this Bullshit thats still going on!, get a life and take a joke Wills. And Giulio, stop doing this crap and get a life too!. Wills always makes better stuff. -PC

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Guest

Unknown date

  
Unfunny, boring with a batch of jealousy to boot.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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