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DOOM: A Megawad in Two Weeks

   (56 reviews)
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4 Screenshots

About This File

The idea behind this was to create a classic DOOM Megawad in two weeks. You can follow the development of the project at this thread in the doomworld.com forums http://www.doomworld.com/vb/showthread.php?s=&threadid=39487

As calling the project DOOM 3 should be way too ambitous, we droped the idea, but the mod follows the plot right where Final DOOM lefts out. There are multiple references and alusion to elements from other chapters in the DOOM series, I'll send a special prize to the first who sends me a list of them all.

In case you like to add some background before playing you can read the plot right here (I put it now so you don't get tired before reading it).

But before that I want to advise you that jumping is not allowed.


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Voltcom

  
Surprisingly fun to play. Considering this was done in 2 weeks, it's pretty good.

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NuMetalManiak

  
not as bad as I thought. I don't like the custom bosses and some of the maps look like they need design tweaks. really, it's not noteworthy but it's fun to play if you're just bored.

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Guest

  
A classic in zandronum survival -James

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Guest

Unknown date

  
clunky 1994-style maps that kind of sort of have music that didn't become grating last millenium and end with an interpic that almost gave me a heart attack the first time i saw it and occasionally bits of the most boring story in the world?! joy! unfortunately even drugging lizardcommando, icarus and torn and convincing them to join in with this shitstorm didn't make it any more palatable. 0/5

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Guest

Unknown date

  
Some good, some bad, but overall its good. 5/5

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Guest

Unknown date

  
There are a few good maps in here, but there are also a whole lot of very, very bad maps as well. I guess it's admirable for two weeks but from a player's perspective it's not recommendable at all. Avoid. 2/5 --Woolie

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Guest

Unknown date

  
Has some flaws but overall pretty good!

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Guest

Unknown date

  
A nice set of maps

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Vegeta

Unknown date

  
Ha ha, I love it!

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Guest

Unknown date

  
There are definitely some weak maps in here and the stronger maps aren't stuff of legends, but overall worth a pretty strong 4/5. I liked the bosses, actually. For one thing you actually made the cyberdemon a formidable opponant again, and map 8's spider boss has a strong idea behind it (however a knee deep in the dead type ending to that map DOESN'T WORK if the game keeps going afterwards and you're forced to start the next map with 7 health in a monster filled arena!)

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Unknown date

  
I tried the end level and the cyberdemons didn't have 2 rocket launchers. Why? I liked the final boss but not the attack where he launches 10-15 rockets at you where you could hardly dodge, no offence to the mappers. Overall it was great. 5/5.

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Guest

Unknown date

  
Is simply awesome!

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Guest

Unknown date

  
Solid compilation.

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Guest

Unknown date

  
Got better in latter maps 4/5 - Zalewa

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Guest

Unknown date

  
I liked maps 13, 15, 16 very much, but there were some average and boring maps. Title pic, and outro was nice. And I didn't find these new bosses as annoying as others. Nice work in this short time. Good 3.5/5 - Damned

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Guest

Unknown date

  
Pretty cool. :V

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Guest

Unknown date

  
Pretty good stuff. The first 5 maps were kinda boring and I did not like the new bosses, but the later levels were pretty fun. Too bad all 32 levels weren't replaced. It has a nostalgic classic Doom/Doom 2 feeling to it.

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Unknown date

  
won of my new fav's i liked the new boss's because they rely kept the gameplay intresting, i also injoyed the clasick feel, 5/5

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Guest

Unknown date

  
Very solid map pack. -Cimmerian

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Unknown date

  
I agree with the above 3 reviews. Some pretty good maps in here. 4 more stars from PC

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Guest

Unknown date

  
I love this wad, great for survival.

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Guest

Unknown date

  
Very oldschool, I love it. Luca95

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Guest

Unknown date

  
Best megawad eva!

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Guest

Unknown date

  
A pretty cool megawad. -Tenchu

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Guest

Unknown date

  
Pretty good for 2 weeks work time. But why not make for a longer time and iron it out a little more? Either way, it's pretty solid for a quickly made megawad. It gets a 4, but only just. -TRRobin.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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