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DOOM: A Megawad in Two Weeks

   (55 reviews)
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About This File

The idea behind this was to create a classic DOOM Megawad in two weeks. You can follow the development of the project at this thread in the doomworld.com forums http://www.doomworld.com/vb/showthread.php?s=&threadid=39487

As calling the project DOOM 3 should be way too ambitous, we droped the idea, but the mod follows the plot right where Final DOOM lefts out. There are multiple references and alusion to elements from other chapters in the DOOM series, I'll send a special prize to the first who sends me a list of them all.

In case you like to add some background before playing you can read the plot right here (I put it now so you don't get tired before reading it).

But before that I want to advise you that jumping is not allowed.


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NuMetalManiak

  
not as bad as I thought. I don't like the custom bosses and some of the maps look like they need design tweaks. really, it's not noteworthy but it's fun to play if you're just bored.

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Guest

  
A classic in zandronum survival -James

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Guest

Unknown date

  
clunky 1994-style maps that kind of sort of have music that didn't become grating last millenium and end with an interpic that almost gave me a heart attack the first time i saw it and occasionally bits of the most boring story in the world?! joy! unfortunately even drugging lizardcommando, icarus and torn and convincing them to join in with this shitstorm didn't make it any more palatable. 0/5

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Guest

Unknown date

  
Some good, some bad, but overall its good. 5/5

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Guest

Unknown date

  
There are a few good maps in here, but there are also a whole lot of very, very bad maps as well. I guess it's admirable for two weeks but from a player's perspective it's not recommendable at all. Avoid. 2/5 --Woolie

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Guest

Unknown date

  
Has some flaws but overall pretty good!

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Guest

Unknown date

  
A nice set of maps

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Vegeta

Unknown date

  
Ha ha, I love it!

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Guest

Unknown date

  
There are definitely some weak maps in here and the stronger maps aren't stuff of legends, but overall worth a pretty strong 4/5. I liked the bosses, actually. For one thing you actually made the cyberdemon a formidable opponant again, and map 8's spider boss has a strong idea behind it (however a knee deep in the dead type ending to that map DOESN'T WORK if the game keeps going afterwards and you're forced to start the next map with 7 health in a monster filled arena!)

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Unknown date

  
I tried the end level and the cyberdemons didn't have 2 rocket launchers. Why? I liked the final boss but not the attack where he launches 10-15 rockets at you where you could hardly dodge, no offence to the mappers. Overall it was great. 5/5.

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Guest

Unknown date

  
Is simply awesome!

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Guest

Unknown date

  
Solid compilation.

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Guest

Unknown date

  
Got better in latter maps 4/5 - Zalewa

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Unknown date

  
I liked maps 13, 15, 16 very much, but there were some average and boring maps. Title pic, and outro was nice. And I didn't find these new bosses as annoying as others. Nice work in this short time. Good 3.5/5 - Damned

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Guest

Unknown date

  
Pretty cool. :V

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Guest

Unknown date

  
Pretty good stuff. The first 5 maps were kinda boring and I did not like the new bosses, but the later levels were pretty fun. Too bad all 32 levels weren't replaced. It has a nostalgic classic Doom/Doom 2 feeling to it.

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Unknown date

  
won of my new fav's i liked the new boss's because they rely kept the gameplay intresting, i also injoyed the clasick feel, 5/5

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Unknown date

  
Very solid map pack. -Cimmerian

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Unknown date

  
I agree with the above 3 reviews. Some pretty good maps in here. 4 more stars from PC

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Guest

Unknown date

  
I love this wad, great for survival.

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Guest

Unknown date

  
Very oldschool, I love it. Luca95

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Guest

Unknown date

  
Best megawad eva!

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Guest

Unknown date

  
A pretty cool megawad. -Tenchu

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Guest

Unknown date

  
Pretty good for 2 weeks work time. But why not make for a longer time and iron it out a little more? Either way, it's pretty solid for a quickly made megawad. It gets a 4, but only just. -TRRobin.

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Guest

Unknown date

  
I love the classic feel of this wad. Lots of skilled mappers were involved in the making of this I can tell :) 5 stars.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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