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The Exterminator (Light version)

   (13 reviews)
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About This File

It's a cartoony, MSPAINT weapons mod for the latest version of ZDoom (2.1.7 as of this writing). This is supposed to be the remake of my EDGE weapons mod, Immoral Conduct: Lizard Edition (ICD-Lizard). There aren't as many weapons as ICD-Lizard but I'm sure people won't mind. There are three new enemies, but they are human enemies, not the Lizards. There will be a full version with brand new enemies that are Lizards. Unfortunately, that might not be ready for a while. Look at the textfile EXTERMINATOR-DETAILS.TXT for more info on the new things found in this mod.


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Guest

Unknown date

  
Pretty cool!-Adam3

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Guest

Unknown date

  
ok what is this doing in levels/ports shouldn't it be in the combos or whatever directory custom weapons goes in

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Guest

Unknown date

  
this was much much better than your shitty edge mod.

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Guest

Unknown date

  
This was pretty fun for something that is so simple-looking and cartoony. I didnt enjoy the mspaint graphics but at least the animations are pretty cool like the ones for the smgs, infantry rifle and the assault rifle. The sounds are cool too. The weapons seem balanced as far as I can tell.

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Guest

Unknown date

  
It's surprisingly fun for something that has MSPaint graphics. The animations are decent for most of the weapons (I didn't like that SPAS shotgun or the charge cannon, personally), the new enemies are cool like that chaingunner guy, and that uzi/mac10 looking gun was cool. Too bad you got rid of those fire bombs. Those kicked ass. This was much better than your EDGE mod. You should have fixed the SPAS and the charge cannon and I wish you didn't get rid of the fire bombs. 4/5

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Guest

Unknown date

  
Ok graphics. Pretty cool sounds.

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Guest

Unknown date

  
^Yeah, I agree with the last guy. What the hell is a weapons mod doing in this section? As for the mod itself, it's interesting and different and the weapons are kinda neat, but they don't match with the default Doom textures. If only it had its own custom textures and custom enemies to match this mod and maybe even custom levels, this would be better. 4/5

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Guest

Unknown date

  
Duplicate of id=14767. Same shit, same rating.

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Guest

Unknown date

  
LizardCommando rawks my cawk!

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Guest

Unknown date

  
Awsome! it's the first mod i play that make the weapons reload decently,but the double barrel shotgun sucks preety cool

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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