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The Exterminator (Light version)

   (13 reviews)
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About This File

It's a cartoony, MSPAINT weapons mod for the latest version of ZDoom (2.1.7 as of this writing). This is supposed to be the remake of my EDGE weapons mod, Immoral Conduct: Lizard Edition (ICD-Lizard). There aren't as many weapons as ICD-Lizard but I'm sure people won't mind. There are three new enemies, but they are human enemies, not the Lizards. There will be a full version with brand new enemies that are Lizards. Unfortunately, that might not be ready for a while. Look at the textfile EXTERMINATOR-DETAILS.TXT for more info on the new things found in this mod.


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Guest

Unknown date

  
Pretty cool!-Adam3

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Guest

Unknown date

  
ok what is this doing in levels/ports shouldn't it be in the combos or whatever directory custom weapons goes in

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Guest

Unknown date

  
this was much much better than your shitty edge mod.

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Guest

Unknown date

  
This was pretty fun for something that is so simple-looking and cartoony. I didnt enjoy the mspaint graphics but at least the animations are pretty cool like the ones for the smgs, infantry rifle and the assault rifle. The sounds are cool too. The weapons seem balanced as far as I can tell.

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Guest

Unknown date

  
It's surprisingly fun for something that has MSPaint graphics. The animations are decent for most of the weapons (I didn't like that SPAS shotgun or the charge cannon, personally), the new enemies are cool like that chaingunner guy, and that uzi/mac10 looking gun was cool. Too bad you got rid of those fire bombs. Those kicked ass. This was much better than your EDGE mod. You should have fixed the SPAS and the charge cannon and I wish you didn't get rid of the fire bombs. 4/5

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Guest

Unknown date

  
Ok graphics. Pretty cool sounds.

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Guest

Unknown date

  
^Yeah, I agree with the last guy. What the hell is a weapons mod doing in this section? As for the mod itself, it's interesting and different and the weapons are kinda neat, but they don't match with the default Doom textures. If only it had its own custom textures and custom enemies to match this mod and maybe even custom levels, this would be better. 4/5

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Guest

Unknown date

  
Duplicate of id=14767. Same shit, same rating.

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Guest

Unknown date

  
LizardCommando rawks my cawk!

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Guest

Unknown date

  
Awsome! it's the first mod i play that make the weapons reload decently,but the double barrel shotgun sucks preety cool

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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