Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

zbloodpak for skulltag

   (33 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

this is a version of zbloodpak with edited decorate lumps to make it work on the new skulltag. since some skulltag lumps are already identified in the wad, the other decorate lumps are named with "2"s at the end of them. (ex darkimp2) permission from the author WAS obtained.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Make a version that doesnt have new maps and then come talk to me.

Share this review


Link to review
Guest

Unknown date

  
One of the best megawads I've played. Good gameplay. Who says that it's a shit, is a stupid guy

Share this review


Link to review
Guest

Unknown date

  
Was a pile of shit, and still is a pile of shit. Probably will always be a pile of shit.

Share this review


Link to review
Guest

Unknown date

  
Was/And still is/Probably will always be/a pile of shit.

Share this review


Link to review
Guest

Unknown date

  
this wad sux!!. ripped graphics are lame!!! 1/5

Share this review


Link to review
Guest

Unknown date

  
Was and is a funny mapset. It's not a masterpiece, but fun is guaranteed. 5/5

Share this review


Link to review
Guest

Unknown date

  
well the levels suck,but i like the vile staff and the malukuha thing,i think thats what he says.5/5 for the vile staff.

Share this review


Link to review
Combinebobnt

Unknown date

  
Definitely not that close to the original blood, but standalone, it's not that bad. Some of the levels are long, boring treks, but a bigger number of good ones makes up for that fact. The difficulty can get quite high on UV, but not too hard that it detracts from the gameplay and leaves you frustrated. The weapons are useful; the monsters are just like their doom respectives. Even if it doesn't stand much for replication of the original game, it seems to be ok on its own regardless. 4 stars

Share this review


Link to review
Guest

Unknown date

  
so many weapons/monsters...

Share this review


Link to review
Guest

Unknown date

  
Was a pile of shit, and still is a pile of shit. Probably will always be a pile of shit. 0 stars

Share this review


Link to review
Guest

Unknown date

  
I liked this, the striking thing about this set is how well it captures the old school feel without feeling old. Gameplay was awesome (except for those moments when level progression got tedious). The level design varied, some parts where obviously plastered together, authors obviously didn't bother to make themes stick together but every now and ten you'll stumble upon a stylish and cleverly designed area, so I think the authors simply wanted to emphsize gameplay instead of design...

Share this review


Link to review
Guest

Unknown date

  
very entertaning

Share this review


Link to review
Guest

Unknown date

  
not bad

Share this review


Link to review
Guest

Unknown date

  
Wow...this is really terrible. Avoid.

Share this review


Link to review
Guest

Unknown date

  
Was/still/probably will always be a pile of shit.

Share this review


Link to review
Guest

Unknown date

  
When I see in the text that the levelset focuses on gameplay rather than architecture, I tend to dismiss it as shite, however, in this case I am making an exception, because this truly describes what this megawad is all about. Provided you can turn a blind eye on level design (which varies from horrible to relatively good), you can enjoy the wicked fiendish fun that this provides. For this I'm giving it 3 stars, because the gameplay was great and I loved the use of hexen recources. -TeH NeXuS

Share this review


Link to review
Guest

Unknown date

  
i like the touches that were made. now how about releasing psycophobia?

Share this review


Link to review
Guest

Unknown date

  
Now when I see it voted I remember playing it (my brain is a tiny bit slow).Wasn't a masterwork, but it was ok.The levels lacked detail, but weren't boring to play actually, and really I don't think it's nearly as bad as to have 2 star overall rating (worse levels had better average score),and yes,I played altar666 and such uber-detailed stuff so it's not because I have no taste.And also, what's wrong with you guys?This should be a place for expressing your opinions anonimously,not bitching. 3/5- cook

Share this review


Link to review
Guest

Unknown date

  
Two important things for make a good old school FPS. Under simplicity there must be depth and technique. Technique needs 3 things. Weapons need thier own strenths and weaknesses, enemies need different fighting tactics, and level design must effect the technique. The technique you use depends on where you are and where the enemies are. That's why I like this TC. It has technique. P.S.Doom was famous for it's technology, but it's the depth and technique that made it fun. Not the scares.

Share this review


Link to review
Guest

Unknown date

  
Very entertained megawad. I recomended it. Some maps are bored and easy, but others are very good.

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      Even for Terrywad standards, this is pretty terrible. Not worth playing at all. 
    • By Walter confetti · Posted
      Pretty enjoyable map, it feels more modern than it's official release. maybe too square-ish in layout terms, but overall is a cool and fun map!
    • By Walter confetti · Posted
      First series of the "k_" wads, is a cool and open arena with some texture taken from Quake, is a fun map.
    • By Walter confetti · Posted
      Basic and really short map, kinda ok but way too short and ends too soon, without any sign of exit signs. Also is the final room some sort of hellish uterus and you die in... lava vagina?
    • By warman2012 · Posted
      I'd give this mapset a friggin 0 if I could. This mapset is terrible to its very core. It pulls all sorts of asinine moves to make sure you die at least 3 to 4 times in a level, on HMP at least. I wouldn't dream of playing UV for this mapset, not that there is much of any difference when mapping philosophy is "aggravation central". Lets list out all the things wrong with this mapset: 1. Ammo and Health starvation. 2. Claustrophobic ambushes stuffed with so many enemies you can barely move around in. 3. Cheap tricks such as a teleporting cyberdemons that teleport every 3 seconds across 3 elevated levels. 4. Archvile abuse. 5. Slaughtermap-esque encounters.   What were these people going for when they made this? Sure, it has colorful Mario graphics and short length. That essentially ends it here. These ppl had to go out of their way to handcraft each way they could send you back to the loading screen. No difficulty or "skill" could possibly fix the deranged minds of these sadists. Map 18 for one, has at the end, a cyberdemon to kill you as you go towards the exit of the level with no way to get out of the cyberdemon's way because its a narrow passage. Map 15 Ziegenhous, I am going to single out as the worst offender. 16 archviles, 55 revenants make up 90% or so of this ridiculous map. This map also has the teleporting cyberdemons I mentioned earlier. Had to MDK these guys as it was too ridiculous to try and kill them conventionally. Map 21 Rainbow Road is another stain with it shoving you into cramped slaughter arena fights; one of these fights has an archvile duo with another monster for cover and poles that can barely block line of sight, not that it matters as the arena is too small to move in and is open to fire from two cyberdemons that dominate the map and can snipe you from long range.   One of the worst mapsets I've played. If savecumming, headache-inducing aggravation in colorful, cheerful environments with fun music is your thing, then check this out. Otherwise, for the normal folks, stay far away from this mapset.  
×