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GUNFIGHT.WAD GUN3.WAD GUNCITY.WAD

   (3 reviews)
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About This File

These are three versions of a DooM Wad by Bill, published in different stages of developmenmt.

GUNFIGHT.WAD 07/19/94 (Timestamp of the WAD) [BBS file description of GUNFIGHT.ZIP:] [quote] GUNFIGHT.ZIP 56,903 07-19-94 Gunfight.Wad - Another Doom Wad File for A Good Deathmatch Game. Setting is in A City With Streets and Buildings. Check it Out. Not Perfect, But Pretty Good. Let Me Know What You Think - Bill. [/quote] I found GUNFIGHT.ZIP here: http://cd.textfiles.com/cream05/doom/gunfight.zip

GUN3.WAD 07/22/94 I found GUN3.ZIP here: ftp://doom:pass@ftp.doom.odessa.ua/Ron/WADS-G-I/GUN3.ZIP (that link is dead now.]

GUNCITY.WAD 08/31/94 [BBS file description of GUNCITY.ZIP:] [quote] GUNCITY.ZIP 69,392 08-31-94 Guncity is A Complete Town Pwad Full of Monsters, Secret Rooms, Traps, Sniper Spots, Lots of Ammo and Weapons. The Works! it is Set Up for Deathmatch Play, Single Player and Multiplayer Modes. Lots of Action [/quote] I found GUNCITY.ZIP here: http://cd.textfiles.com/cream05/games/guncity.zip


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BaraKornel

  

Terrible design, mindless layouts, a lot of monsters which is fun for 5 minutes I'll admit that, but the overwhelming items make it way too easy. There's literally a Soulsphere around every corner. It's not an annoying map, it's just stupid.

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Erick

  

Abysmal map that comes in three yet more or less the same versions of said map. The map includes many things wrong with 1994 WADs, including an excessive amount items all over the map, secret doors that require Keycards that are rather annoying to find, and overall confusing level design where you struggle to find the map exit, although quitting the game is perhaps preferable.

 

Much like many other WADs of its time, there is an emphasis on deathmatch but who would honestly want to frag their friends playing this? The map is bad regardless if you're playing alone or not.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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