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The Fall of the Bastille

   (3 reviews)
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You battle in the famous french prison (read BASTILLE.TXT inside the zip).


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Guest

Unknown date

  
Rated 3.3, MAP01: May be based on actual Bastille? Start at guillotine and try to escape to a boat. Interesting Bastille theme, but becomes a normal linear doom level. Has usual doom rising walls, tricks and traps. Too many cacodemons and hell knights to start with only a pistol. Needs work.

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Guest

Unknown date

  
Starts in what looks like a town and soon takes you through a stone base. Texturing is mostly boring, progression sometimes unintuitive (walk over a random linedef to open a remote door), grates can be (and often must be) walked through, some fights are awkward, and the exit comes very abruptly and unmarked, leaving a portion of the map to play. I couldn't find a way to get the pointless secret to register. The fights are mostly okay; SSG action all the way, basically. Not really worth your time. --2/5

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Ashley_Pomeroy

Unknown date

  
This is dated April 1998. You fight 128 baddies in a map that evokes the famous prison, although it quickly turns into yet another dungeon. Normal Doom monsters, despite the historical setting. When asked about the outcome of French Revolution in 1969, Chinese communist leader Zhou Enlai is reported to have said that it was too early to tell; I can state now that this is fun, couple of good traps, but very generic.

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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