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   (3 reviews)
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About This File

The Holmez family has had ties to the mob since the Mexican independence. From buying protection to providing safe houses they have been good friends. Recently Juan (your brother) has joined the mob. He was involved in drug trafficking and got in to a battle with the Colombian mob. Now you are seeking revenge for your brothers death. Armed only with a pistol you take to the streets, but they seem empty. You underestimated the Colombians the used magical powers to bring back the dead.

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Rare to see a serious sized map solely depending on pistol...as pistol is the only weapon in doom1,2 which has little to no potential,neither im a tyson fan so i didn't enjoy this map which isn't author fault...author's shortcomings here can be repetitivness and pointlessly making structure big...will play it later with scifista42 faster pistol patch

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Unknown date

This level is from June 1998. It's a concept map where you mostly have the pistol. The layout is an odd mixture of Wild West and Egyptian. The layout, monsters, ammo etc are decent, although very square for 1998. Has a Doom 1 feel (lots of cacodemons). The pistol gimmick is so-so - you can get by with infighting and dodging, but it's very frustrating to be boxed in by demons and munched. The end battle is exciting and irritating in equal measure. Mind... no, mathburger.

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  • File Reviews

    • By printz · Posted
      A newbie map set. The big problem is that several levels have permanent dead end traps which don't even kill you. An interesting level is 3 which is just a big 2D maze of joined squares and very many monsters. Otherwise the episode is plagued by these problems.
    • By printz · Posted
      Yet another garish "NEMESIS" level. Sounds are replaced with stuff from other games, such as Doom, Warcraft II and other games. As the text says, this map has D'sparil, but fortunately you don't need to fight him. To get ahead, you need to pass through an illusionary wall. In general the map is full of contrivances.
    • By printz · Posted
      Even though it has potential, I just found an early exit, meaning it's trivial.
    • By printz · Posted
      A newbie level, based on how it's designed and the weird or misplaced features. It's a pretty long and tough adventure, but clearly doesn't show much experience.
    • By Argenteo · Posted
      First in the UCA series, cool hellish-tech theme adventure, inspect closer the hole at the beginning and the baron's den (unmarked door).