Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

WIN7.WAD

   (6 reviews)
Sign in to follow this  

Guest

About This File

A nice little level. The use of textures gives it a consistent theme.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Walter confetti

  

If you like running in circles against a demons horde, been blinded by shitty light usage and enjoy tutti-frutti effect on almost every walls present (really, i think i'll going to dream these texture schemes tonight), this is the map for you. Seeing this map must be a alpha version of another wad quoted in one of the older reviews, kinda throw me away the "Bill Gates anonymously testing the backrooms for Doom" joke, but eh, take it the same. 1 star, even with the decent outdoor area after the red key door.

Of course this is a map that caught by the filename... who call a map Windows 7?

Share this review


Link to review
Guest

Unknown date

  
Pretty crappy. don't bother.

Share this review


Link to review
Guest

Unknown date

  
funny, this seems to be a real early version of E1M3 of aloha911.wad - id=1063 here. this prototype makes the final look a masterpiece. consistent theme my ass. 1/5

Share this review


Link to review
Guest

Unknown date

  
Lol this is just a tutti-frutti nightmare

Share this review


Link to review
Guest

Unknown date

  
Seems pretty bad even for 1994 with the extra bugs. P.S. what's with the reupolading of these 94 wads? Why would we want to replay this shit?

Share this review


Link to review
Guest

Unknown date

  
A primitive medium-sized map from July '94. Bad texturing, no theme or secrets, a little over 100 randomly placed Imps and Demons with a few Cacos and a Baron. Heavy infighting needed to kill all the monsters you will see - the ammo is tight. About a dozen Demons are running around the level in the void, outside the playing space. There are several large empty rooms not connected to the playing area in any way, one of these houses a lonely Cyber you'll never meet except using noclip. Junk. - N_A

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×