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FLORCEIL.WAD

   (20 reviews)
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About This File

A DooM II level, that shows all floors and ceilings. Nothing else.


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Argenteo

  

All japanese body horror condensed in a single wad. I can see some of Shinya Tsukamoto influences towards the end of the experience.

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CBM

· Edited by CBM

  

I get it is funny to pretend this is an epic wad, but suggesting it gets a caco is taking it too far

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URROVA

·

  

there are various floors, and there are various ceiligs... very nice map

 

also AMOGUS

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DSC

  

Masterpiece. However, I must disagree with my fellow critic TheMagicMushroomMan here. This work very evidently doesn't possess the usual characteristics of Kurosawa's works. Instead, it immensely burrows from the techniques of Ingmar Bergman while applying them fully succesfully in a completely new medium, losing none of the master's touch, and adding just enough of a personal taste in order to stand itself out. A sight to burrow itself in our collective memory and never come out, masterpiece deserved to be played by all.

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TheMagicMushroomMan

  

Powerful and ambitious map made during the middle of the golden era of DOOM mapping. An atomic bomb of psychedelia and subversive sexuality inspired by the early works of Akira Kurosawa. Once played, never forgotten.

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Teo Slayer

  

Worthy

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Wavy

  

I've heard some of the larger/popular mappers such as Jimmy and skillsaw have been real quiet since the release of this.

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Walter confetti

  

It's.... a interesting tutorial / prefab map at least, showing all the new floors and ceilings in Doom 2.

 

Just lying, best map ever. Skillsaw, download this and see how real maps are done.

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Kes Gaming YT

  

An instant classic. One you won't soon forget!

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The BMFG

  

ah yes floorceil. i love the exquisite and masterful show of all of this games beautiful floors and ceilings

this took me multiple hours to get through due to its complexity in level design and monster placement. i love the trap near the end where right as your going for the yellow key and all the walls open up to reveal a horde of bloodthirsty imps ready to claw your very hot face off.

over all 5 stars

crafted by a master of doom 

complex level design 

challenging new enemies 

and a brand new weapon so beautiful that i cannot spoil in this review

you really need a high iq to understand the complex level design and master crafted puzzles 

would recommend

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Kuro_mahoh

  

I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.

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Astronomical

  

It took me a few hours to get through. Pretty fun and very difficult.

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omx32x

  

move over mucus flow

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Maximum Matt

  

Exquisite.  

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E.M.

  

This is the most beautiful Doom map ever made. All of the most popular contemporary wads pale in comparison to this.

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Doomkid

  

God-tier work. Never has a Doom wad reeled me in like this before. Move over, Memento Mori!

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Guest

Unknown date

  
why cant this funduke guy find any 1994 maps that are actually fun to play?

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Guest

Unknown date

  
Another one in the series of 1994 horrors that hit idgames today, that's basically a "showcase" of all (?) of Doom2's different floor and ceiling tiles in a single rectangular, looping tunnel. No monsters, no exit, but mercifully there's a barrel so you can commit suicide with dignity... 0/5 -Maes

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Guest

Unknown date

  
good lord, are you even trying to make a half decent map? if you're gonna keep sending in ridiculously stupid shit like this, dont bother making maps. greetings! 0/5

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Guest

Unknown date

  
Notice the time stamp and the uploader's e-mail: funduke@hotmail.com and you will understand a lot of things.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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