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FLORCEIL.WAD

   (19 reviews)
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About This File

A DooM II level, that shows all floors and ceilings. Nothing else.


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CBM

· Edited by CBM

  

I get it is funny to pretend this is an epic wad, but suggesting it gets a caco is taking it too far

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URROVA

·

  

there are various floors, and there are various ceiligs... very nice map

 

also AMOGUS

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DSC

  

Masterpiece. However, I must disagree with my fellow critic TheMagicMushroomMan here. This work very evidently doesn't possess the usual characteristics of Kurosawa's works. Instead, it immensely burrows from the techniques of Ingmar Bergman while applying them fully succesfully in a completely new medium, losing none of the master's touch, and adding just enough of a personal taste in order to stand itself out. A sight to burrow itself in our collective memory and never come out, masterpiece deserved to be played by all.

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TheMagicMushroomMan

  

Powerful and ambitious map made during the middle of the golden era of DOOM mapping. An atomic bomb of psychedelia and subversive sexuality inspired by the early works of Akira Kurosawa. Once played, never forgotten.

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Wavy

  

I've heard some of the larger/popular mappers such as Jimmy and skillsaw have been real quiet since the release of this.

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Walter confetti

  

It's.... a interesting tutorial / prefab map at least, showing all the new floors and ceilings in Doom 2.

 

Just lying, best map ever. Skillsaw, download this and see how real maps are done.

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Kes Gaming YT

  

An instant classic. One you won't soon forget!

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The BMFG

  

ah yes floorceil. i love the exquisite and masterful show of all of this games beautiful floors and ceilings

this took me multiple hours to get through due to its complexity in level design and monster placement. i love the trap near the end where right as your going for the yellow key and all the walls open up to reveal a horde of bloodthirsty imps ready to claw your very hot face off.

over all 5 stars

crafted by a master of doom 

complex level design 

challenging new enemies 

and a brand new weapon so beautiful that i cannot spoil in this review

you really need a high iq to understand the complex level design and master crafted puzzles 

would recommend

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Kuro_mahoh

  

I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.

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Plank_Guy_89

  

It took me a few hours to get through. Pretty fun and very difficult.

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omalefico32x

  

move over mucus flow

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E.M.

  

This is the most beautiful Doom map ever made. All of the most popular contemporary wads pale in comparison to this.

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Doomkid

  

God-tier work. Never has a Doom wad reeled me in like this before. Move over, Memento Mori!

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Guest

Unknown date

  
why cant this funduke guy find any 1994 maps that are actually fun to play?

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Guest

Unknown date

  
Another one in the series of 1994 horrors that hit idgames today, that's basically a "showcase" of all (?) of Doom2's different floor and ceiling tiles in a single rectangular, looping tunnel. No monsters, no exit, but mercifully there's a barrel so you can commit suicide with dignity... 0/5 -Maes

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Guest

Unknown date

  
good lord, are you even trying to make a half decent map? if you're gonna keep sending in ridiculously stupid shit like this, dont bother making maps. greetings! 0/5

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Guest

Unknown date

  
Notice the time stamp and the uploader's e-mail: funduke@hotmail.com and you will understand a lot of things.

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  • File Reviews

    • By Arrowhead · Posted
      Great '94 map. Don't be discouraged by the seemingly impossible scenario the map starts your w/! There is a secret area that will allow you to activate a crusher that'll kill the cacos in the first room.   Once you get past that first tense section, the map really opens up. There are some toughish fights in this map, but nothing too frightening - due to the lack of Doom 2 monsters.   The gameplay in this one is superb, check it out! Really surprising how well put together it is, seeing as this one came out before Doom 2 did!
    • By Thrustpeak · Posted
      Good tunes, cool visuals, fun gameplay.
    • By Arrowhead · Posted
      A very detailed (but nearly microscopic) techbase map.   The detailing is quite good - truly feels like a real place.   Gameplay wise, the map is too small to offer much of a challenge. It took me under 3 minutes to UVMAX. I enjoyed what was here, but really wanted to see more.   3/5
    • By Arrowhead · Posted
      Decent map w/ a lot of symmetry - but that's to be expected from a WAD based on a real place.   I took it upon myself to look the library up on Google Maps, and you can definitely see what the author was going for architecturally - the library in this map is pretty close visually to the one in real life! It even has the little cube sculpture out front!   Doom isn't the best medium to recreate real places, but it does an adequate job here. In terms of gameplay, the map is very easy! One should have no problem beating this map on UV. The most difficult part of this map is its navigation. It is a little bit of a switch-hunt.   Monster placement is surprisingly good for a map of this type.   Check the map out, and then look it up on Google Maps! You'll definitely see the resemblance! :)
    • By Arrowhead · Posted
      A bit of a cramped map, but there are many fun fights to see here. This is one of those maps w/ very little room to run around. You better be able to dodge revenant fireballs in close quarters if you are to have success here. This map isn't too difficult, but it is a fair challenge. I'd say it'd be a 6/10 on the difficulty scale today.   There is some mean archvile placement in this map, too. A lot of fights involve hit and run tactics, as there isn't nearly enough room to circle-strafe in this map. Because one can't circle-strafe, the map is far more difficult.   There is one absolutely great trap involving a dark corridor near the end of the map. I don't want to spoil it, as its quite a 'scary' section of the map.   I recommend you play w/ a port that supports MAPINFO, as there is a message at the end of the WAD when you win.   Great map from the early 2000s. Check it out!
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